[DiscordArchive] does it say which flags the poly has ?
[DiscordArchive] does it say which flags the poly has ?
Archived author: jackpoz • Posted: 2024-07-22T17:53:22.226000+00:00
Original source
does it say which flags the poly has ?
Archived author: jackpoz • Posted: 2024-07-22T17:54:30.268000+00:00
Original source
you probably want to use https://github.com/TrinityCore/recastnavigation and https://github.com/TrinityCore/TrinityCo...rator/Info
[Embed: GitHub - TrinityCore/recastnavigation: Navigation-mesh Toolset for ...]
Navigation-mesh Toolset for Games. Contribute to TrinityCore/recastnavigation development by creating an account on GitHub.
https://github.com/TrinityCore/recastnavigation
[Embed: TrinityCore/src/tools/mmaps_generator/Info at master · TrinityCore/...]
TrinityCore Open Source MMO Framework (master = 10.2.7.55664, 3.3.5 = 3.3.5a.12340, wotlk_classic = 3.4.3.54261, cata classic = 4.4.0.55262) - TrinityCore/TrinityCore
https://github.com/TrinityCore/TrinityCo...rator/Info
Archived author: jackpoz • Posted: 2024-07-22T17:55:01.459000+00:00
Original source
https://github.com/stoneharry/mmaps-for-...cast-debug some steps
[Embed: GitHub - stoneharry/mmaps-for-custom-maps: Documentation regarding ...]
Documentation regarding generating and debugging movement map (pathfinding) data for custom maps in WoW. - stoneharry/mmaps-for-custom-maps
https://github.com/stoneharry/mmaps-for-...me-ov-file
Archived author: Deleted User • Posted: 2024-07-22T17:55:09.844000+00:00
Original source
Was just about to link that lol
![[Image: 68747470733a2f2f662e636c6f75642e67697468...165bafbea&]](https://cdn.discordapp.com/attachments/376457042392514560/1265004384253902849/68747470733a2f2f662e636c6f75642e6769746875622e636f6d2f6173736574732f313135333735342f323231313730332f33313763316533652d393961392d313165332d393438642d3262333332643837393430622e706e67.png?ex=690c3863&is=690ae6e3&hm=fabd43f8aa9ab9ddb91a98a25a0f4ad4f851a8a7b139e0af9257da8165bafbea&)
Archived author: jackpoz • Posted: 2024-07-22T17:55:47.947000+00:00
Original source
this is what you get and you can see the color of the polys
![[Image: 68747470733a2f2f662e636c6f75642e67697468...165bafbea&]](https://cdn.discordapp.com/attachments/376457042392514560/1265004384253902849/68747470733a2f2f662e636c6f75642e6769746875622e636f6d2f6173736574732f313135333735342f323231313730332f33313763316533652d393961392d313165332d393438642d3262333332643837393430622e706e67.png?ex=690c3863&is=690ae6e3&hm=fabd43f8aa9ab9ddb91a98a25a0f4ad4f851a8a7b139e0af9257da8165bafbea&)
Archived author: jackpoz • Posted: 2024-07-22T17:57:41.349000+00:00
Original source
yeah mmaps loc is missing the poly terrain type
Archived author: jackpoz • Posted: 2024-07-22T17:58:14.466000+00:00
Original source
https://github.com/TrinityCore/TrinityCo...#L174-L183
[Embed: TrinityCore/src/server/scripts/Commands/cs_mmaps.cpp at 1d34bb7e949...]
TrinityCore Open Source MMO Framework (master = 10.2.7.55664, 3.3.5 = 3.3.5a.12340, wotlk_classic = 3.4.3.54261, cata classic = 4.4.0.55262) - TrinityCore/TrinityCore
https://github.com/TrinityCore/TrinityCo..._mmaps.cpp
Archived author: jackpoz • Posted: 2024-07-22T17:58:17.533000+00:00
Original source
it could be added here
Archived author: Deleted User • Posted: 2024-07-22T17:58:54.418000+00:00
Original source
Interesting really appreciate that info
Archived author: jackpoz • Posted: 2024-07-22T18:00:47.435000+00:00
Original source
https://github.com/recastnavigation/reca...#L155-L188
[Embed: recastnavigation/Detour/Include/DetourNavMesh.h at 455a019e7aef9935...]
Industry-standard navigation-mesh toolset for games - recastnavigation/recastnavigation
https://github.com/recastnavigation/reca...rNavMesh.h