Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] does it say which flags the poly has ?

[DiscordArchive] does it say which flags the poly has ?

[DiscordArchive] does it say which flags the poly has ?

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rektbyfaith
Administrator
0
07-22-2024, 05:53 PM
#1
Archived author: jackpoz • Posted: 2024-07-22T17:53:22.226000+00:00
Original source

does it say which flags the poly has ?
rektbyfaith
07-22-2024, 05:53 PM #1

Archived author: jackpoz • Posted: 2024-07-22T17:53:22.226000+00:00
Original source

does it say which flags the poly has ?

rektbyfaith
Administrator
0
07-22-2024, 05:54 PM
#2
Archived author: jackpoz • Posted: 2024-07-22T17:54:30.268000+00:00
Original source

you probably want to use https://github.com/TrinityCore/recastnavigation and https://github.com/TrinityCore/TrinityCo...rator/Info
[Embed: GitHub - TrinityCore/recastnavigation: Navigation-mesh Toolset for ...]
Navigation-mesh Toolset for Games. Contribute to TrinityCore/recastnavigation development by creating an account on GitHub.
https://github.com/TrinityCore/recastnavigation

[Embed: TrinityCore/src/tools/mmaps_generator/Info at master · TrinityCore/...]
TrinityCore Open Source MMO Framework (master = 10.2.7.55664, 3.3.5 = 3.3.5a.12340, wotlk_classic = 3.4.3.54261, cata classic = 4.4.0.55262) - TrinityCore/TrinityCore
https://github.com/TrinityCore/TrinityCo...rator/Info
rektbyfaith
07-22-2024, 05:54 PM #2

Archived author: jackpoz • Posted: 2024-07-22T17:54:30.268000+00:00
Original source

you probably want to use https://github.com/TrinityCore/recastnavigation and https://github.com/TrinityCore/TrinityCo...rator/Info
[Embed: GitHub - TrinityCore/recastnavigation: Navigation-mesh Toolset for ...]
Navigation-mesh Toolset for Games. Contribute to TrinityCore/recastnavigation development by creating an account on GitHub.
https://github.com/TrinityCore/recastnavigation

[Embed: TrinityCore/src/tools/mmaps_generator/Info at master · TrinityCore/...]
TrinityCore Open Source MMO Framework (master = 10.2.7.55664, 3.3.5 = 3.3.5a.12340, wotlk_classic = 3.4.3.54261, cata classic = 4.4.0.55262) - TrinityCore/TrinityCore
https://github.com/TrinityCore/TrinityCo...rator/Info

rektbyfaith
Administrator
0
07-22-2024, 05:55 PM
#3
Archived author: jackpoz • Posted: 2024-07-22T17:55:01.459000+00:00
Original source

https://github.com/stoneharry/mmaps-for-...cast-debug some steps
[Embed: GitHub - stoneharry/mmaps-for-custom-maps: Documentation regarding ...]
Documentation regarding generating and debugging movement map (pathfinding) data for custom maps in WoW. - stoneharry/mmaps-for-custom-maps
https://github.com/stoneharry/mmaps-for-...me-ov-file
rektbyfaith
07-22-2024, 05:55 PM #3

Archived author: jackpoz • Posted: 2024-07-22T17:55:01.459000+00:00
Original source

https://github.com/stoneharry/mmaps-for-...cast-debug some steps
[Embed: GitHub - stoneharry/mmaps-for-custom-maps: Documentation regarding ...]
Documentation regarding generating and debugging movement map (pathfinding) data for custom maps in WoW. - stoneharry/mmaps-for-custom-maps
https://github.com/stoneharry/mmaps-for-...me-ov-file

rektbyfaith
Administrator
0
07-22-2024, 05:55 PM
#4
Archived author: Deleted User • Posted: 2024-07-22T17:55:09.844000+00:00
Original source

Was just about to link that lol
rektbyfaith
07-22-2024, 05:55 PM #4

Archived author: Deleted User • Posted: 2024-07-22T17:55:09.844000+00:00
Original source

Was just about to link that lol

rektbyfaith
Administrator
0
07-22-2024, 05:55 PM
#5
Archived author: jackpoz • Posted: 2024-07-22T17:55:47.947000+00:00
Original source

this is what you get and you can see the color of the polys
[Image: 68747470733a2f2f662e636c6f75642e67697468...165bafbea&]
rektbyfaith
07-22-2024, 05:55 PM #5

Archived author: jackpoz • Posted: 2024-07-22T17:55:47.947000+00:00
Original source

this is what you get and you can see the color of the polys
[Image: 68747470733a2f2f662e636c6f75642e67697468...165bafbea&]

rektbyfaith
Administrator
0
07-22-2024, 05:57 PM
#6
Archived author: jackpoz • Posted: 2024-07-22T17:57:41.349000+00:00
Original source

yeah mmaps loc is missing the poly terrain type
rektbyfaith
07-22-2024, 05:57 PM #6

Archived author: jackpoz • Posted: 2024-07-22T17:57:41.349000+00:00
Original source

yeah mmaps loc is missing the poly terrain type

rektbyfaith
Administrator
0
07-22-2024, 05:58 PM
#7
Archived author: jackpoz • Posted: 2024-07-22T17:58:14.466000+00:00
Original source

https://github.com/TrinityCore/TrinityCo...#L174-L183
[Embed: TrinityCore/src/server/scripts/Commands/cs_mmaps.cpp at 1d34bb7e949...]
TrinityCore Open Source MMO Framework (master = 10.2.7.55664, 3.3.5 = 3.3.5a.12340, wotlk_classic = 3.4.3.54261, cata classic = 4.4.0.55262) - TrinityCore/TrinityCore
https://github.com/TrinityCore/TrinityCo..._mmaps.cpp
rektbyfaith
07-22-2024, 05:58 PM #7

Archived author: jackpoz • Posted: 2024-07-22T17:58:14.466000+00:00
Original source

https://github.com/TrinityCore/TrinityCo...#L174-L183
[Embed: TrinityCore/src/server/scripts/Commands/cs_mmaps.cpp at 1d34bb7e949...]
TrinityCore Open Source MMO Framework (master = 10.2.7.55664, 3.3.5 = 3.3.5a.12340, wotlk_classic = 3.4.3.54261, cata classic = 4.4.0.55262) - TrinityCore/TrinityCore
https://github.com/TrinityCore/TrinityCo..._mmaps.cpp

rektbyfaith
Administrator
0
07-22-2024, 05:58 PM
#8
Archived author: jackpoz • Posted: 2024-07-22T17:58:17.533000+00:00
Original source

it could be added here
rektbyfaith
07-22-2024, 05:58 PM #8

Archived author: jackpoz • Posted: 2024-07-22T17:58:17.533000+00:00
Original source

it could be added here

rektbyfaith
Administrator
0
07-22-2024, 05:58 PM
#9
Archived author: Deleted User • Posted: 2024-07-22T17:58:54.418000+00:00
Original source

Interesting really appreciate that info
rektbyfaith
07-22-2024, 05:58 PM #9

Archived author: Deleted User • Posted: 2024-07-22T17:58:54.418000+00:00
Original source

Interesting really appreciate that info

rektbyfaith
Administrator
0
07-22-2024, 06:00 PM
#10
Archived author: jackpoz • Posted: 2024-07-22T18:00:47.435000+00:00
Original source

https://github.com/recastnavigation/reca...#L155-L188
[Embed: recastnavigation/Detour/Include/DetourNavMesh.h at 455a019e7aef9935...]
Industry-standard navigation-mesh toolset for games - recastnavigation/recastnavigation
https://github.com/recastnavigation/reca...rNavMesh.h
rektbyfaith
07-22-2024, 06:00 PM #10

Archived author: jackpoz • Posted: 2024-07-22T18:00:47.435000+00:00
Original source

https://github.com/recastnavigation/reca...#L155-L188
[Embed: recastnavigation/Detour/Include/DetourNavMesh.h at 455a019e7aef9935...]
Industry-standard navigation-mesh toolset for games - recastnavigation/recastnavigation
https://github.com/recastnavigation/reca...rNavMesh.h

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