[DiscordArchive] curious for reference, how fast does everyones trinitycore (3.3.5 branch) start up in release mode?
[DiscordArchive] curious for reference, how fast does everyones trinitycore (3.3.5 branch) start up in release mode?
Archived author: Tea • Posted: 2022-08-17T17:38:54.796000+00:00
Original source
file io is expensive (grids)
Archived author: <o> • Posted: 2022-08-17T17:39:16.423000+00:00
Original source
huh, where does that happen?
Archived author: Tea • Posted: 2022-08-17T17:41:15.686000+00:00
Original source
well, creating transports, battlefields and outdoorpvp spawns objects so their grids get loaded initially
Archived author: Tea • Posted: 2022-08-17T17:41:23.480000+00:00
Original source
and to load a grid you must also load the terrain
Archived author: <o> • Posted: 2022-08-17T17:41:45.750000+00:00
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do you mean master now? loading transports is 209ms for me
Archived author: <o> • Posted: 2022-08-17T17:42:15.765000+00:00
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and loading some grids doesn't take me anywhere close to seconds
Archived author: Tea • Posted: 2022-08-17T17:42:26.420000+00:00
Original source
SpawnContinentTransports, not LoadTransportTemplates
Archived author: <o> • Posted: 2022-08-17T17:42:47.471000+00:00
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`>> Spawned 20 continent transports in 209 ms`
Archived author: <o> • Posted: 2022-08-17T17:43:00.386000+00:00
Original source
maybe on an old harddrive but idk, even that sounds excessive
Archived author: Tea • Posted: 2022-08-17T17:43:28.101000+00:00
Original source
hmm, certainly not that then