Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] curious for reference, how fast does everyones trinitycore (3.3.5 branch) start up in release mode?

[DiscordArchive] curious for reference, how fast does everyones trinitycore (3.3.5 branch) start up in release mode?

[DiscordArchive] curious for reference, how fast does everyones trinitycore (3.3.5 branch) start up in release mode?

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rektbyfaith
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08-17-2022, 05:43 PM
#31
Archived author: Tea • Posted: 2022-08-17T17:43:29.185000+00:00
Original source

Starting Outdoor PvP System
>> Loaded 6 outdoor PvP definitions in 1 ms
Starting Battlefield System
>> Loaded 1 battlefields in 25 ms
Loading Transports...
>> Spawned 20 continent transports in 89 ms
rektbyfaith
08-17-2022, 05:43 PM #31

Archived author: Tea • Posted: 2022-08-17T17:43:29.185000+00:00
Original source

Starting Outdoor PvP System
>> Loaded 6 outdoor PvP definitions in 1 ms
Starting Battlefield System
>> Loaded 1 battlefields in 25 ms
Loading Transports...
>> Spawned 20 continent transports in 89 ms

rektbyfaith
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08-17-2022, 05:44 PM
#32
Archived author: <o> • Posted: 2022-08-17T17:44:36.299000+00:00
Original source

i've made some adjustments and my record time for loading the whole server is now ~5.5 seconds, ~500ms of those are dbc loads, and ~3.5 seconds are all the sql loads
rektbyfaith
08-17-2022, 05:44 PM #32

Archived author: <o> • Posted: 2022-08-17T17:44:36.299000+00:00
Original source

i've made some adjustments and my record time for loading the whole server is now ~5.5 seconds, ~500ms of those are dbc loads, and ~3.5 seconds are all the sql loads

rektbyfaith
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08-17-2022, 05:45 PM
#33
Archived author: <o> • Posted: 2022-08-17T17:45:25.098000+00:00
Original source

looking at the remaining cpu-bound tasks i think it's possible to get to the 4 second range, possibly getting to 3 range under perfect conditions
rektbyfaith
08-17-2022, 05:45 PM #33

Archived author: <o> • Posted: 2022-08-17T17:45:25.098000+00:00
Original source

looking at the remaining cpu-bound tasks i think it's possible to get to the 4 second range, possibly getting to 3 range under perfect conditions

rektbyfaith
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08-17-2022, 05:46 PM
#34
Archived author: <o> • Posted: 2022-08-17T17:46:17.900000+00:00
Original source

the biggest optimization by far is spamming mysql with every single query right at startup, do as much cpu-bound shit as possible and then load the queries like normal
rektbyfaith
08-17-2022, 05:46 PM #34

Archived author: <o> • Posted: 2022-08-17T17:46:17.900000+00:00
Original source

the biggest optimization by far is spamming mysql with every single query right at startup, do as much cpu-bound shit as possible and then load the queries like normal

rektbyfaith
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08-17-2022, 05:47 PM
#35
Archived author: <o> • Posted: 2022-08-17T17:47:20.630000+00:00
Original source

and threading some of the worst tasks, like regex and cache building
rektbyfaith
08-17-2022, 05:47 PM #35

Archived author: <o> • Posted: 2022-08-17T17:47:20.630000+00:00
Original source

and threading some of the worst tasks, like regex and cache building

rektbyfaith
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08-17-2022, 05:49 PM
#36
Archived author: Tea • Posted: 2022-08-17T17:49:18.892000+00:00
Original source

those take the longest
rektbyfaith
08-17-2022, 05:49 PM #36

Archived author: Tea • Posted: 2022-08-17T17:49:18.892000+00:00
Original source

those take the longest

rektbyfaith
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08-17-2022, 05:49 PM
#37
Archived author: Tea • Posted: 2022-08-17T17:49:19.561000+00:00
Original source

>> Loaded 3117 ScriptNames in 1024 ms
>> Loaded 73039 broadcast text locales in 2509 ms
>> Loaded 38409 Item locale strings in 1253 ms
>> Localization strings loaded in 3718 ms
>> Loaded 151344 creatures in 1200 ms
>> Loaded 316541 creature loot templates in 1045 ms
rektbyfaith
08-17-2022, 05:49 PM #37

Archived author: Tea • Posted: 2022-08-17T17:49:19.561000+00:00
Original source

>> Loaded 3117 ScriptNames in 1024 ms
>> Loaded 73039 broadcast text locales in 2509 ms
>> Loaded 38409 Item locale strings in 1253 ms
>> Localization strings loaded in 3718 ms
>> Loaded 151344 creatures in 1200 ms
>> Loaded 316541 creature loot templates in 1045 ms

rektbyfaith
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08-17-2022, 05:50 PM
#38
Archived author: <o> • Posted: 2022-08-17T17:50:00.743000+00:00
Original source

most of that is the sql, but locale stuff has some cpu bound stuff that i think comes from the map lookups but i'm not sure
rektbyfaith
08-17-2022, 05:50 PM #38

Archived author: <o> • Posted: 2022-08-17T17:50:00.743000+00:00
Original source

most of that is the sql, but locale stuff has some cpu bound stuff that i think comes from the map lookups but i'm not sure

rektbyfaith
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08-17-2022, 05:51 PM
#39
Archived author: Fabian • Posted: 2022-08-17T17:51:09.629000+00:00
Original source

heh. loading strings is always more expensive
rektbyfaith
08-17-2022, 05:51 PM #39

Archived author: Fabian • Posted: 2022-08-17T17:51:09.629000+00:00
Original source

heh. loading strings is always more expensive

rektbyfaith
Administrator
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08-17-2022, 05:52 PM
#40
Archived author: <o> • Posted: 2022-08-17T17:52:33.976000+00:00
Original source

script names are 1ms on their own, i don't even know how it can sort them that fast
rektbyfaith
08-17-2022, 05:52 PM #40

Archived author: <o> • Posted: 2022-08-17T17:52:33.976000+00:00
Original source

script names are 1ms on their own, i don't even know how it can sort them that fast

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