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[DiscordArchive] jumping healthbars ?

[DiscordArchive] jumping healthbars ?

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rektbyfaith
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11-15-2021, 03:43 PM
#21
Archived author: _chase • Posted: 2021-11-15T15:43:43.831000+00:00
Original source

the overhead of tcp probably fucks you on that more than a udp protocols packet drop would
rektbyfaith
11-15-2021, 03:43 PM #21

Archived author: _chase • Posted: 2021-11-15T15:43:43.831000+00:00
Original source

the overhead of tcp probably fucks you on that more than a udp protocols packet drop would

rektbyfaith
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11-15-2021, 03:43 PM
#22
Archived author: MaxtorCoder • Posted: 2021-11-15T15:43:57.464000+00:00
Original source

It just isn't viable, okay? Blizz made a decision so deal with it.
rektbyfaith
11-15-2021, 03:43 PM #22

Archived author: MaxtorCoder • Posted: 2021-11-15T15:43:57.464000+00:00
Original source

It just isn't viable, okay? Blizz made a decision so deal with it.

rektbyfaith
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11-15-2021, 03:45 PM
#23
Archived author: [̲̲̲̅̅̅̅ • Posted: 2021-11-15T15:45:23.464000+00:00
Original source

server calc for everything is predictable, when rubberbanding comes its way more rng
rektbyfaith
11-15-2021, 03:45 PM #23

Archived author: [̲̲̲̅̅̅̅ • Posted: 2021-11-15T15:45:23.464000+00:00
Original source

server calc for everything is predictable, when rubberbanding comes its way more rng

rektbyfaith
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11-15-2021, 03:45 PM
#24
Archived author: _chase • Posted: 2021-11-15T15:45:40.731000+00:00
Original source

lol okay, don't take it so seriously I'm not fighting you
rektbyfaith
11-15-2021, 03:45 PM #24

Archived author: _chase • Posted: 2021-11-15T15:45:40.731000+00:00
Original source

lol okay, don't take it so seriously I'm not fighting you

rektbyfaith
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11-15-2021, 03:45 PM
#25
Archived author: [̲̲̲̅̅̅̅ • Posted: 2021-11-15T15:45:41.366000+00:00
Original source

thats what i say
rektbyfaith
11-15-2021, 03:45 PM #25

Archived author: [̲̲̲̅̅̅̅ • Posted: 2021-11-15T15:45:41.366000+00:00
Original source

thats what i say

rektbyfaith
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11-15-2021, 03:46 PM
#26
Archived author: [̲̲̲̅̅̅̅ • Posted: 2021-11-15T15:46:09.503000+00:00
Original source

^^
rektbyfaith
11-15-2021, 03:46 PM #26

Archived author: [̲̲̲̅̅̅̅ • Posted: 2021-11-15T15:46:09.503000+00:00
Original source

^^

rektbyfaith
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11-15-2021, 03:48 PM
#27
Archived author: [̲̲̲̅̅̅̅ • Posted: 2021-11-15T15:48:14.540000+00:00
Original source

especially as healer u need that predictable enviroment, as druid or monk or diszi u have to predict what might happens next, to precast stuff
rektbyfaith
11-15-2021, 03:48 PM #27

Archived author: [̲̲̲̅̅̅̅ • Posted: 2021-11-15T15:48:14.540000+00:00
Original source

especially as healer u need that predictable enviroment, as druid or monk or diszi u have to predict what might happens next, to precast stuff

rektbyfaith
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11-15-2021, 03:51 PM
#28
Archived author: _chase • Posted: 2021-11-15T15:51:33.666000+00:00
Original source

It is predictable though, If someone is running in a fps game I can still predict that i need to shoot a little ahead of them to line up my shot. League of legends uses udp and I haven't had any situations where I can't reasonably predict where to use my skill shot except for ping spikes which 99.99% of the time is probably my own internet connection issue
rektbyfaith
11-15-2021, 03:51 PM #28

Archived author: _chase • Posted: 2021-11-15T15:51:33.666000+00:00
Original source

It is predictable though, If someone is running in a fps game I can still predict that i need to shoot a little ahead of them to line up my shot. League of legends uses udp and I haven't had any situations where I can't reasonably predict where to use my skill shot except for ping spikes which 99.99% of the time is probably my own internet connection issue

rektbyfaith
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11-15-2021, 03:53 PM
#29
Archived author: <o> • Posted: 2021-11-15T15:53:27.698000+00:00
Original source

udp is a lot less useful for large-scale games like mmorpgs. That's not to say it wouldn't be an improvement, but you won't get the same noticable improvement as you would in a faster-paced game
rektbyfaith
11-15-2021, 03:53 PM #29

Archived author: <o> • Posted: 2021-11-15T15:53:27.698000+00:00
Original source

udp is a lot less useful for large-scale games like mmorpgs. That's not to say it wouldn't be an improvement, but you won't get the same noticable improvement as you would in a faster-paced game

rektbyfaith
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11-15-2021, 03:55 PM
#30
Archived author: <o> • Posted: 2021-11-15T15:55:07.376000+00:00
Original source

i could see higher tickrates being used for arena maps and such, though
rektbyfaith
11-15-2021, 03:55 PM #30

Archived author: <o> • Posted: 2021-11-15T15:55:07.376000+00:00
Original source

i could see higher tickrates being used for arena maps and such, though

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