[DiscordArchive] Is https://wowdev.wiki/SMSG_AUTH_CHALLENGE the valid structure for 3.3.5a?
[DiscordArchive] Is https://wowdev.wiki/SMSG_AUTH_CHALLENGE the valid structure for 3.3.5a?
Archived author: MaxtorCoder • Posted: 2021-11-15T15:22:30.780000+00:00
Original source
Other words, not an option
Archived author: _chase • Posted: 2021-11-15T15:23:22.858000+00:00
Original source
there is techniques for all of these situations, you can just use default udp for game updates where it's not the end of the world if a client misses a single player update packet; client just interpolates the position based on what it knows about the entities previous direction, and then uses reconciliation when it gets updated packets e.g. rubber banding in fps games when you're dropping a lot of packets due to either client or server latency. And then custom protocol to provide some confirmation of delivery for critical packets
Archived author: Tea • Posted: 2021-11-15T15:24:45.894000+00:00
Original source
movement in wow doesnt work that way
Archived author: Tea • Posted: 2021-11-15T15:24:56.944000+00:00
Original source
its the client who submits its own position to server (which is then validated)
Archived author: Tea • Posted: 2021-11-15T15:25:27.323000+00:00
Original source
server (outside of login/teleport) never sends you a packet with your own position
Archived author: _chase • Posted: 2021-11-15T15:25:29.949000+00:00
Original source
I'm not saying its applicable for wow, just mean if blizzard was to recreate wow today they would probably use udp
Archived author: MaxtorCoder • Posted: 2021-11-15T15:25:45.131000+00:00
Original source
They wouldn't xd
Archived author: [̲̲̲̅̅̅̅ • Posted: 2021-11-15T15:27:25.816000+00:00
Original source
its way to inacurate, for some high lvl content, imergine the server predicts that u ran straight and just keep it that way and let u run into an area where u should not be in, same effect others will curse u
Archived author: _chase • Posted: 2021-11-15T15:28:06.568000+00:00
Original source
why would the server ever predict where you are going, only the client would ever do that
Archived author: _chase • Posted: 2021-11-15T15:28:18.612000+00:00
Original source
again that is what you see as rubber banding in video games