[DiscordArchive] isn't that just dll reloading?
[DiscordArchive] isn't that just dll reloading?
Archived author: Pandaros • Posted: 2023-03-06T19:37:22.344000+00:00
Original source
Yeah I am working them out
Archived author: Pandaros • Posted: 2023-03-06T19:37:38.805000+00:00
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But I can load the world map and all its grids in seconds
Archived author: ZaDarkSide • Posted: 2023-03-06T19:37:47.336000+00:00
Original source
like some thread changing stuff that another thread is using, that's a whole can of worms that at least TC perfected somewhat
Archived author: Pandaros • Posted: 2023-03-06T19:38:13.239000+00:00
Original source
all the code I introduce and everything I have re-written is thread safe
Archived author: Pandaros • Posted: 2023-03-06T19:38:39.883000+00:00
Original source
my updates are so fast because the use of TPL
Archived author: ZaDarkSide • Posted: 2023-03-06T19:38:46.643000+00:00
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it is thread-safe until you find the first threading issue
Archived author: Pandaros • Posted: 2023-03-06T19:39:16.611000+00:00
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i have been programming for a long time issues are not a big deal
Archived author: ZaDarkSide • Posted: 2023-03-06T19:40:16.204000+00:00
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yeah well exciting times for me in both C++ world and C# world, things are chugging along happily
Archived author: Pandaros • Posted: 2023-03-06T19:42:29.197000+00:00
Original source
I encounter a bug here and there but they are fixed really fast. Like this fear one is probably the creature or AI update not respecting the fear flag
Archived author: ModoX • Posted: 2023-03-06T19:42:44.305000+00:00
Original source
at the end of the day each language has its place