Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] constant Debug - A debug event, triggered with the cheat SendSceneEvent, stringData of the event con

[DiscordArchive] constant Debug - A debug event, triggered with the cheat SendSceneEvent, stringData of the event con

[DiscordArchive] constant Debug - A debug event, triggered with the cheat SendSceneEvent, stringData of the event con

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rektbyfaith
Administrator
0
05-24-2025, 02:23 AM
#11
Archived author: funjoker • Posted: 2025-05-24T02:23:11.286000+00:00
Original source

wait a second
rektbyfaith
05-24-2025, 02:23 AM #11

Archived author: funjoker • Posted: 2025-05-24T02:23:11.286000+00:00
Original source

wait a second

rektbyfaith
Administrator
0
05-24-2025, 02:23 AM
#12
Archived author: funjoker • Posted: 2025-05-24T02:23:23.841000+00:00
Original source

https://wago.tools/db2/SceneScript
[Embed: Wago Tools]
https://wago.tools/db2/SceneScript
rektbyfaith
05-24-2025, 02:23 AM #12

Archived author: funjoker • Posted: 2025-05-24T02:23:23.841000+00:00
Original source

https://wago.tools/db2/SceneScript
[Embed: Wago Tools]
https://wago.tools/db2/SceneScript

rektbyfaith
Administrator
0
05-24-2025, 02:23 AM
#13
Archived author: funjoker • Posted: 2025-05-24T02:23:36.995000+00:00
Original source

This DB2 contains basic scene information
rektbyfaith
05-24-2025, 02:23 AM #13

Archived author: funjoker • Posted: 2025-05-24T02:23:36.995000+00:00
Original source

This DB2 contains basic scene information

rektbyfaith
Administrator
0
05-24-2025, 02:23 AM
#14
Archived author: funjoker • Posted: 2025-05-24T02:23:58.320000+00:00
Original source

https://wago.tools/db2/SceneScriptPackage
[Embed: Wago Tools]
https://wago.tools/db2/SceneScriptPackage
rektbyfaith
05-24-2025, 02:23 AM #14

Archived author: funjoker • Posted: 2025-05-24T02:23:58.320000+00:00
Original source

https://wago.tools/db2/SceneScriptPackage
[Embed: Wago Tools]
https://wago.tools/db2/SceneScriptPackage

rektbyfaith
Administrator
0
05-24-2025, 02:24 AM
#15
Archived author: michael • Posted: 2025-05-24T02:24:05.311000+00:00
Original source

yes i already thoroughly documented it
https://github.com/mikuhl-dev/SceneScriptAnnotations
[Embed: GitHub - mikuhl-dev/SceneScriptAnnotations: Annotations for SceneSc...]
Annotations for SceneScript environment in World of Warcraft. - mikuhl-dev/SceneScriptAnnotations
https://github.com/mikuhl-dev/SceneScriptAnnotations
rektbyfaith
05-24-2025, 02:24 AM #15

Archived author: michael • Posted: 2025-05-24T02:24:05.311000+00:00
Original source

yes i already thoroughly documented it
https://github.com/mikuhl-dev/SceneScriptAnnotations
[Embed: GitHub - mikuhl-dev/SceneScriptAnnotations: Annotations for SceneSc...]
Annotations for SceneScript environment in World of Warcraft. - mikuhl-dev/SceneScriptAnnotations
https://github.com/mikuhl-dev/SceneScriptAnnotations

rektbyfaith
Administrator
0
05-24-2025, 02:24 AM
#16
Archived author: funjoker • Posted: 2025-05-24T02:24:06.169000+00:00
Original source

This DB2 contains the names for example
rektbyfaith
05-24-2025, 02:24 AM #16

Archived author: funjoker • Posted: 2025-05-24T02:24:06.169000+00:00
Original source

This DB2 contains the names for example

rektbyfaith
Administrator
0
05-24-2025, 02:24 AM
#17
Archived author: funjoker • Posted: 2025-05-24T02:24:36.010000+00:00
Original source

https://wago.tools/db2/SceneScriptText
[Embed: Wago Tools]
https://wago.tools/db2/SceneScriptText
rektbyfaith
05-24-2025, 02:24 AM #17

Archived author: funjoker • Posted: 2025-05-24T02:24:36.010000+00:00
Original source

https://wago.tools/db2/SceneScriptText
[Embed: Wago Tools]
https://wago.tools/db2/SceneScriptText

rektbyfaith
Administrator
0
05-24-2025, 02:24 AM
#18
Archived author: funjoker • Posted: 2025-05-24T02:24:41.556000+00:00
Original source

This are the real scripts
rektbyfaith
05-24-2025, 02:24 AM #18

Archived author: funjoker • Posted: 2025-05-24T02:24:41.556000+00:00
Original source

This are the real scripts

rektbyfaith
Administrator
0
05-24-2025, 02:25 AM
#19
Archived author: michael • Posted: 2025-05-24T02:25:19.592000+00:00
Original source

You can call `Scene:WaitEvent(0, SceneEventType.Debug)` to receive the string from the server.
rektbyfaith
05-24-2025, 02:25 AM #19

Archived author: michael • Posted: 2025-05-24T02:25:19.592000+00:00
Original source

You can call `Scene:WaitEvent(0, SceneEventType.Debug)` to receive the string from the server.

rektbyfaith
Administrator
0
05-24-2025, 02:27 AM
#20
Archived author: funjoker • Posted: 2025-05-24T02:27:54.143000+00:00
Original source

i still think thats an client thing only
rektbyfaith
05-24-2025, 02:27 AM #20

Archived author: funjoker • Posted: 2025-05-24T02:27:54.143000+00:00
Original source

i still think thats an client thing only

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