Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] so any C++ class instance at all is always invalidated as soon as the trigger is over ? so each trig

[DiscordArchive] so any C++ class instance at all is always invalidated as soon as the trigger is over ? so each trig

[DiscordArchive] so any C++ class instance at all is always invalidated as soon as the trigger is over ? so each trig

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rektbyfaith
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0
03-09-2024, 11:40 PM
#21
Archived author: jackpoz • Posted: 2024-03-09T23:40:59.470000+00:00
Original source

which db do you allow for SQL queries ?
rektbyfaith
03-09-2024, 11:40 PM #21

Archived author: jackpoz • Posted: 2024-03-09T23:40:59.470000+00:00
Original source

which db do you allow for SQL queries ?

rektbyfaith
Administrator
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03-09-2024, 11:41 PM
#22
Archived author: Tea • Posted: 2024-03-09T23:41:04.103000+00:00
Original source

i actually did this for my very much not ready at all c++ scripting improvements
rektbyfaith
03-09-2024, 11:41 PM #22

Archived author: Tea • Posted: 2024-03-09T23:41:04.103000+00:00
Original source

i actually did this for my very much not ready at all c++ scripting improvements

rektbyfaith
Administrator
0
03-09-2024, 11:41 PM
#23
Archived author: Rochet2 • Posted: 2024-03-09T23:41:43.001000+00:00
Original source

Confusedhipit:
rektbyfaith
03-09-2024, 11:41 PM #23

Archived author: Rochet2 • Posted: 2024-03-09T23:41:43.001000+00:00
Original source

Confusedhipit:

rektbyfaith
Administrator
0
03-09-2024, 11:41 PM
#24
Archived author: Tea • Posted: 2024-03-09T23:41:52.549000+00:00
Original source


[Image: image.png?ex=690c8980&is=690b3800&hm=12d...be192ea97&]
rektbyfaith
03-09-2024, 11:41 PM #24

Archived author: Tea • Posted: 2024-03-09T23:41:52.549000+00:00
Original source


[Image: image.png?ex=690c8980&is=690b3800&hm=12d...be192ea97&]

rektbyfaith
Administrator
0
03-09-2024, 11:42 PM
#25
Archived author: Tea • Posted: 2024-03-09T23:42:14.818000+00:00
Original source

and a script wrapper class gets a weak_ptr
rektbyfaith
03-09-2024, 11:42 PM #25

Archived author: Tea • Posted: 2024-03-09T23:42:14.818000+00:00
Original source

and a script wrapper class gets a weak_ptr

rektbyfaith
Administrator
0
03-09-2024, 11:42 PM
#26
Archived author: Tea • Posted: 2024-03-09T23:42:28.741000+00:00
Original source

and throws exception if it cannot be converted back
rektbyfaith
03-09-2024, 11:42 PM #26

Archived author: Tea • Posted: 2024-03-09T23:42:28.741000+00:00
Original source

and throws exception if it cannot be converted back

rektbyfaith
Administrator
0
03-09-2024, 11:43 PM
#27
Archived author: jackpoz • Posted: 2024-03-09T23:43:49.043000+00:00
Original source

but that's only Object
rektbyfaith
03-09-2024, 11:43 PM #27

Archived author: jackpoz • Posted: 2024-03-09T23:43:49.043000+00:00
Original source

but that's only Object

rektbyfaith
Administrator
0
03-09-2024, 11:44 PM
#28
Archived author: jackpoz • Posted: 2024-03-09T23:44:02.871000+00:00
Original source

it's not for example in CombatManager or VehicleKit
rektbyfaith
03-09-2024, 11:44 PM #28

Archived author: jackpoz • Posted: 2024-03-09T23:44:02.871000+00:00
Original source

it's not for example in CombatManager or VehicleKit

rektbyfaith
Administrator
0
03-09-2024, 11:44 PM
#29
Archived author: Foe • Posted: 2024-03-09T23:44:19.270000+00:00
Original source

All 3
rektbyfaith
03-09-2024, 11:44 PM #29

Archived author: Foe • Posted: 2024-03-09T23:44:19.270000+00:00
Original source

All 3

rektbyfaith
Administrator
0
03-09-2024, 11:44 PM
#30
Archived author: jackpoz • Posted: 2024-03-09T23:44:22.917000+00:00
Original source

you can't really add it everywhere
rektbyfaith
03-09-2024, 11:44 PM #30

Archived author: jackpoz • Posted: 2024-03-09T23:44:22.917000+00:00
Original source

you can't really add it everywhere

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