Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] so any C++ class instance at all is always invalidated as soon as the trigger is over ? so each trig

[DiscordArchive] so any C++ class instance at all is always invalidated as soon as the trigger is over ? so each trig

[DiscordArchive] so any C++ class instance at all is always invalidated as soon as the trigger is over ? so each trig

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rektbyfaith
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03-09-2024, 11:28 PM
#1
Archived author: jackpoz • Posted: 2024-03-09T23:28:47.532000+00:00
Original source

so any C++ class instance at all is always invalidated as soon as the trigger is over ? so each trigger is its own little sandbox ?
rektbyfaith
03-09-2024, 11:28 PM #1

Archived author: jackpoz • Posted: 2024-03-09T23:28:47.532000+00:00
Original source

so any C++ class instance at all is always invalidated as soon as the trigger is over ? so each trigger is its own little sandbox ?

rektbyfaith
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03-09-2024, 11:29 PM
#2
Archived author: jackpoz • Posted: 2024-03-09T23:29:24.983000+00:00
Original source

that's actualy why I stopped with ArcSole or what it was
rektbyfaith
03-09-2024, 11:29 PM #2

Archived author: jackpoz • Posted: 2024-03-09T23:29:24.983000+00:00
Original source

that's actualy why I stopped with ArcSole or what it was

rektbyfaith
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03-09-2024, 11:29 PM
#3
Archived author: jackpoz • Posted: 2024-03-09T23:29:45.179000+00:00
Original source

there was no way for taxipaths to ever be safe
rektbyfaith
03-09-2024, 11:29 PM #3

Archived author: jackpoz • Posted: 2024-03-09T23:29:45.179000+00:00
Original source

there was no way for taxipaths to ever be safe

rektbyfaith
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03-09-2024, 11:29 PM
#4
Archived author: Rochet2 • Posted: 2024-03-09T23:29:46.687000+00:00
Original source

Only raw pointers.
If you push some lua owned data (Like LuaVal, .. some other type), then there is no invalidation needed.
rektbyfaith
03-09-2024, 11:29 PM #4

Archived author: Rochet2 • Posted: 2024-03-09T23:29:46.687000+00:00
Original source

Only raw pointers.
If you push some lua owned data (Like LuaVal, .. some other type), then there is no invalidation needed.

rektbyfaith
Administrator
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03-09-2024, 11:30 PM
#5
Archived author: jackpoz • Posted: 2024-03-09T23:30:45.997000+00:00
Original source

ideally, there should be 0% chance for a buggy script (no matter the language) to cause issues/crashes, but that is rarely easy
rektbyfaith
03-09-2024, 11:30 PM #5

Archived author: jackpoz • Posted: 2024-03-09T23:30:45.997000+00:00
Original source

ideally, there should be 0% chance for a buggy script (no matter the language) to cause issues/crashes, but that is rarely easy

rektbyfaith
Administrator
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03-09-2024, 11:31 PM
#6
Archived author: jackpoz • Posted: 2024-03-09T23:31:05.243000+00:00
Original source

you sort of need an abstraction layer between scripts and game
rektbyfaith
03-09-2024, 11:31 PM #6

Archived author: jackpoz • Posted: 2024-03-09T23:31:05.243000+00:00
Original source

you sort of need an abstraction layer between scripts and game

rektbyfaith
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03-09-2024, 11:31 PM
#7
Archived author: Foe • Posted: 2024-03-09T23:31:38.601000+00:00
Original source

The only really reoccurring crash I have seen in forever is invalid sql queries
rektbyfaith
03-09-2024, 11:31 PM #7

Archived author: Foe • Posted: 2024-03-09T23:31:38.601000+00:00
Original source

The only really reoccurring crash I have seen in forever is invalid sql queries

rektbyfaith
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03-09-2024, 11:32 PM
#8
Archived author: Foe • Posted: 2024-03-09T23:32:15.448000+00:00
Original source

But when you raw dog some sql then it is what it is I guess
rektbyfaith
03-09-2024, 11:32 PM #8

Archived author: Foe • Posted: 2024-03-09T23:32:15.448000+00:00
Original source

But when you raw dog some sql then it is what it is I guess

rektbyfaith
Administrator
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03-09-2024, 11:32 PM
#9
Archived author: Foe • Posted: 2024-03-09T23:32:56.450000+00:00
Original source

I'm also guessing that is deliberate with the query implementation in the core
rektbyfaith
03-09-2024, 11:32 PM #9

Archived author: Foe • Posted: 2024-03-09T23:32:56.450000+00:00
Original source

I'm also guessing that is deliberate with the query implementation in the core

rektbyfaith
Administrator
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03-09-2024, 11:33 PM
#10
Archived author: Foe • Posted: 2024-03-09T23:33:04.257000+00:00
Original source

(for data safety and all)
rektbyfaith
03-09-2024, 11:33 PM #10

Archived author: Foe • Posted: 2024-03-09T23:33:04.257000+00:00
Original source

(for data safety and all)

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