Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] Friends, who can tell me how to make it so that each gameboject when spawning has its own coordinate

[DiscordArchive] Friends, who can tell me how to make it so that each gameboject when spawning has its own coordinate

[DiscordArchive] Friends, who can tell me how to make it so that each gameboject when spawning has its own coordinate

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rektbyfaith
Administrator
0
01-29-2024, 11:55 PM
#11
Archived author: ModoX • Posted: 2024-01-29T23:55:30.965000+00:00
Original source

take a look at `WorldObject::MovePosition`
rektbyfaith
01-29-2024, 11:55 PM #11

Archived author: ModoX • Posted: 2024-01-29T23:55:30.965000+00:00
Original source

take a look at `WorldObject::MovePosition`

rektbyfaith
Administrator
0
01-29-2024, 11:55 PM
#12
Archived author: ModoX • Posted: 2024-01-29T23:55:34.824000+00:00
Original source

thats what you need
rektbyfaith
01-29-2024, 11:55 PM #12

Archived author: ModoX • Posted: 2024-01-29T23:55:34.824000+00:00
Original source

thats what you need

rektbyfaith
Administrator
0
01-29-2024, 11:55 PM
#13
Archived author: Apex • Posted: 2024-01-29T23:55:39.923000+00:00
Original source

thank u so much
rektbyfaith
01-29-2024, 11:55 PM #13

Archived author: Apex • Posted: 2024-01-29T23:55:39.923000+00:00
Original source

thank u so much

rektbyfaith
Administrator
0
01-29-2024, 11:56 PM
#14
Archived author: ModoX • Posted: 2024-01-29T23:56:23.286000+00:00
Original source

angle 0 being front, `M_PI/2` being right, `M_PI` being backwards, `3*M_PI/2` being left
rektbyfaith
01-29-2024, 11:56 PM #14

Archived author: ModoX • Posted: 2024-01-29T23:56:23.286000+00:00
Original source

angle 0 being front, `M_PI/2` being right, `M_PI` being backwards, `3*M_PI/2` being left

rektbyfaith
Administrator
0
01-29-2024, 11:56 PM
#15
Archived author: Apex • Posted: 2024-01-29T23:56:43.503000+00:00
Original source

wow... thanks!
rektbyfaith
01-29-2024, 11:56 PM #15

Archived author: Apex • Posted: 2024-01-29T23:56:43.503000+00:00
Original source

wow... thanks!

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