Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] Friends, who can tell me how to make it so that each gameboject when spawning has its own coordinate

[DiscordArchive] Friends, who can tell me how to make it so that each gameboject when spawning has its own coordinate

[DiscordArchive] Friends, who can tell me how to make it so that each gameboject when spawning has its own coordinate

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rektbyfaith
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01-29-2024, 11:46 PM
#1
Archived author: Apex • Posted: 2024-01-29T23:46:07.655000+00:00
Original source

Friends, who can tell me how to make it so that each gameboject when spawning has its own coordinate axis, and not tending to the north?
rektbyfaith
01-29-2024, 11:46 PM #1

Archived author: Apex • Posted: 2024-01-29T23:46:07.655000+00:00
Original source

Friends, who can tell me how to make it so that each gameboject when spawning has its own coordinate axis, and not tending to the north?

rektbyfaith
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01-29-2024, 11:49 PM
#2
Archived author: Apex • Posted: 2024-01-29T23:49:11.044000+00:00
Original source

I want to make it so that the gameobject gets its own coordinate axis, and when moving .gob move XYZ moves relative to itself, not relative to the world
rektbyfaith
01-29-2024, 11:49 PM #2

Archived author: Apex • Posted: 2024-01-29T23:49:11.044000+00:00
Original source

I want to make it so that the gameobject gets its own coordinate axis, and when moving .gob move XYZ moves relative to itself, not relative to the world

rektbyfaith
Administrator
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01-29-2024, 11:49 PM
#3
Archived author: Tea • Posted: 2024-01-29T23:49:22.502000+00:00
Original source

thats not possible
rektbyfaith
01-29-2024, 11:49 PM #3

Archived author: Tea • Posted: 2024-01-29T23:49:22.502000+00:00
Original source

thats not possible

rektbyfaith
Administrator
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01-29-2024, 11:49 PM
#4
Archived author: Apex • Posted: 2024-01-29T23:49:38.348000+00:00
Original source

And how did EpsilonWoW implement this?
rektbyfaith
01-29-2024, 11:49 PM #4

Archived author: Apex • Posted: 2024-01-29T23:49:38.348000+00:00
Original source

And how did EpsilonWoW implement this?

rektbyfaith
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01-29-2024, 11:49 PM
#5
Archived author: Tea • Posted: 2024-01-29T23:49:46.924000+00:00
Original source

i have no idea what it is
rektbyfaith
01-29-2024, 11:49 PM #5

Archived author: Tea • Posted: 2024-01-29T23:49:46.924000+00:00
Original source

i have no idea what it is

rektbyfaith
Administrator
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01-29-2024, 11:50 PM
#6
Archived author: Tea • Posted: 2024-01-29T23:50:28.222000+00:00
Original source

you could just edit .gob move command code to translate inputs from relative to global coordinates but thats about it
rektbyfaith
01-29-2024, 11:50 PM #6

Archived author: Tea • Posted: 2024-01-29T23:50:28.222000+00:00
Original source

you could just edit .gob move command code to translate inputs from relative to global coordinates but thats about it

rektbyfaith
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01-29-2024, 11:50 PM
#7
Archived author: Fabian • Posted: 2024-01-29T23:50:43.011000+00:00
Original source

they just have an addon where they invoke gobj moving of the server with arrows/numbers
rektbyfaith
01-29-2024, 11:50 PM #7

Archived author: Fabian • Posted: 2024-01-29T23:50:43.011000+00:00
Original source

they just have an addon where they invoke gobj moving of the server with arrows/numbers

rektbyfaith
Administrator
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01-29-2024, 11:52 PM
#8
Archived author: Apex • Posted: 2024-01-29T23:52:14.860000+00:00
Original source

I wrote an addon for this too, my own. But the objects always move along the coordinate axis relative to the north, and so moving them along the X, Y axis, they constantly move to very strange positions
rektbyfaith
01-29-2024, 11:52 PM #8

Archived author: Apex • Posted: 2024-01-29T23:52:14.860000+00:00
Original source

I wrote an addon for this too, my own. But the objects always move along the coordinate axis relative to the north, and so moving them along the X, Y axis, they constantly move to very strange positions

rektbyfaith
Administrator
0
01-29-2024, 11:52 PM
#9
Archived author: Apex • Posted: 2024-01-29T23:52:28.644000+00:00
Original source

Here I am looking for a way to solve this
rektbyfaith
01-29-2024, 11:52 PM #9

Archived author: Apex • Posted: 2024-01-29T23:52:28.644000+00:00
Original source

Here I am looking for a way to solve this

rektbyfaith
Administrator
0
01-29-2024, 11:54 PM
#10
Archived author: Apex • Posted: 2024-01-29T23:54:22.479000+00:00
Original source

1 screen: start pos

2 screen: and move X coordinates

The object started moving not relative to itself, but relative to an unknown coordinate axis heading north
[Image: image.png?ex=690c8c6e&is=690b3aee&hm=743...1ee9f6ffe&]

[Image: image.png?ex=690c8c6e&is=690b3aee&hm=f9f...9eb9320c5&]
rektbyfaith
01-29-2024, 11:54 PM #10

Archived author: Apex • Posted: 2024-01-29T23:54:22.479000+00:00
Original source

1 screen: start pos

2 screen: and move X coordinates

The object started moving not relative to itself, but relative to an unknown coordinate axis heading north
[Image: image.png?ex=690c8c6e&is=690b3aee&hm=743...1ee9f6ffe&]

[Image: image.png?ex=690c8c6e&is=690b3aee&hm=f9f...9eb9320c5&]

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