[DiscordArchive] So Shauren a buddy of mine was storing player in his script and i told him he should store playerGUI
[DiscordArchive] So Shauren a buddy of mine was storing player in his script and i told him he should store playerGUI
Archived author: ModoX • Posted: 2024-01-16T15:22:29.382000+00:00
Original source
Its not checking if its pointing to freed memory
Archived author: Malcrom • Posted: 2024-01-16T15:22:29.888000+00:00
Original source
cool
Archived author: Malcrom • Posted: 2024-01-16T15:23:02.356000+00:00
Original source
I'm passing this on
Archived author: Northstrider • Posted: 2024-01-16T15:23:29.120000+00:00
Original source
guids are plain values and the objectaccessor keeps track of objects (it asks the map if the object is still there) so if the object with the guid is gone, it will automatically return nullptr
Archived author: Tea • Posted: 2024-01-16T15:25:49.057000+00:00
Original source
yes, what they said
Archived author: Malcrom • Posted: 2024-01-16T15:25:53.198000+00:00
Original source
lol
Archived author: Malcrom • Posted: 2024-01-16T15:26:40.689000+00:00
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I knew there was a reason like that I just wanted it articulated properly
Archived author: Tea • Posted: 2024-01-16T15:27:13.683000+00:00
Original source
there will be a catch tho, in v2 (you saw the example) storing ScriptedThing objects will be safe
Archived author: Tea • Posted: 2024-01-16T15:27:46.808000+00:00
Original source
but thats for future
Archived author: Malcrom • Posted: 2024-01-16T15:28:11.641000+00:00
Original source
That script you showed?