[DiscordArchive] can you set in worldserver.conf how long an npc follows you until it breaks off and runs back?
[DiscordArchive] can you set in worldserver.conf how long an npc follows you until it breaks off and runs back?
Archived author: Krutok • Posted: 2023-07-23T12:56:14.998000+00:00
Original source
can you set in worldserver.conf how long an npc follows you until it breaks off and runs back?
Archived author: Tea • Posted: 2023-07-23T13:06:40.700000+00:00
Original source
no
Archived author: Krutok • Posted: 2023-07-23T13:17:28.217000+00:00
Original source
I retroported the timeless island (openworld) with its npcs and when I pull the boss and walk to the edge of the arena the boss resets which is not the case on Blizzard's retail servers. so I thought there was a way to control it.
Archived author: Krutok • Posted: 2023-07-23T13:19:55.549000+00:00
Original source
On the Blizzard server, the NPCs are sometimes half an eternity behind you when you have aggro in the open world
Archived author: Krutok • Posted: 2023-07-23T13:21:43.441000+00:00
Original source
but why are the settings in the config: ThreatRadius = 60
and Rate.Creature.Aggro = 1
Archived author: Tea • Posted: 2023-07-23T13:22:17.458000+00:00
Original source
Rate.Creature.Aggro is clearly a threat rate
Archived author: Tea • Posted: 2023-07-23T13:23:02.252000+00:00
Original source
or actually, its a modifier of how far the creature will aggro (if you are out of combat)
Archived author: Tea • Posted: 2023-07-23T13:23:08.575000+00:00
Original source
not a leash distance
Archived author: Tea • Posted: 2023-07-23T13:24:10.773000+00:00
Original source
ThreatRadius is unused
Archived author: Krutok • Posted: 2023-07-23T13:24:55.994000+00:00
Original source
Mhh ok, but as I said on the Blizzard servers, the mobs follow you for a very long time before they let you go, so I thought this could be stopped.