[DiscordArchive] one more little question.
[DiscordArchive] one more little question.
Archived author: max • Posted: 2023-07-19T15:27:49.510000+00:00
Original source
one more little question.
I understand correctly that Trinity does not have an implementation of the UDP-based protocol with guaranteed delivery.
without going into details: important data is sent via tcp?
Archived author: jackpoz • Posted: 2023-07-19T15:30:07.918000+00:00
Original source
all data is sent via tcp if I remember correctly
Archived author: Fabian • Posted: 2023-07-19T15:31:35.738000+00:00
Original source
luckily
Archived author: Fabian • Posted: 2023-07-19T15:31:36.663000+00:00
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<:lul:451485508380655616>
Archived author: <o> • Posted: 2023-07-19T15:53:11.551000+00:00
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updatedata gains virtually nothing from udp from the way it works because it needs the reliability for every update
Archived author: <o> • Posted: 2023-07-19T15:54:51.946000+00:00
Original source
and that's the majority of traffic you'll see from a server along with queries, which also needs reliability
Archived author: max • Posted: 2023-07-19T16:01:54.108000+00:00
Original source
yes, but a lot of studios and games use some reliable udp (even I myself and my colleagues did the implementation on a plain-c )
low latency, less load on the server, some specific ack algorithms - a small part of the improvements compared to tcp
Archived author: Fabian • Posted: 2023-07-19T16:03:58.408000+00:00
Original source
you think its good for something like such a mmo but it isn't. You notice that on almost any mmo using udp. sadly they think its good. the tcp overhead nowadays does not matter at all. I think we had that discussion before here. just need to search for it <:zuccwater:449685374189699072>
Archived author: Fabian • Posted: 2023-07-19T16:04:12.509000+00:00
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tldr: never use it for mmos like wow or so <:lul:451485508380655616>
Archived author: max • Posted: 2023-07-19T16:05:35.180000+00:00
Original source
<@236179003780759552> my team and I have never made an MMO. only shooters. that's why i'm here