Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] have you ever considering fixing some already existent issues for 3.3.5 instead creating some custom

[DiscordArchive] have you ever considering fixing some already existent issues for 3.3.5 instead creating some custom

[DiscordArchive] have you ever considering fixing some already existent issues for 3.3.5 instead creating some custom

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rektbyfaith
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06-04-2023, 02:14 PM
#11
Archived author: Krutok • Posted: 2023-06-04T14:14:51.830000+00:00
Original source

was not a hackfix it was a simple smartai script for an NPC that should perform a specific function. Has been ignored to this day.
rektbyfaith
06-04-2023, 02:14 PM #11

Archived author: Krutok • Posted: 2023-06-04T14:14:51.830000+00:00
Original source

was not a hackfix it was a simple smartai script for an NPC that should perform a specific function. Has been ignored to this day.

rektbyfaith
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06-04-2023, 02:15 PM
#12
Archived author: Krutok • Posted: 2023-06-04T14:15:34.112000+00:00
Original source

wow, I have to correct myself, my script was installed.
rektbyfaith
06-04-2023, 02:15 PM #12

Archived author: Krutok • Posted: 2023-06-04T14:15:34.112000+00:00
Original source

wow, I have to correct myself, my script was installed.

rektbyfaith
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06-04-2023, 02:16 PM
#13
Archived author: Tea • Posted: 2023-06-04T14:16:43.721000+00:00
Original source

script abandon quest hook and use SMART_ACTION_DESPAWN_SPAWNGROUP
rektbyfaith
06-04-2023, 02:16 PM #13

Archived author: Tea • Posted: 2023-06-04T14:16:43.721000+00:00
Original source

script abandon quest hook and use SMART_ACTION_DESPAWN_SPAWNGROUP

rektbyfaith
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06-04-2023, 02:16 PM
#14
Archived author: Tea • Posted: 2023-06-04T14:16:51.992000+00:00
Original source

script abandon quest hook and use SMART_ACTION_DESPAWN_SPAWNGROUP
rektbyfaith
06-04-2023, 02:16 PM #14

Archived author: Tea • Posted: 2023-06-04T14:16:51.992000+00:00
Original source

script abandon quest hook and use SMART_ACTION_DESPAWN_SPAWNGROUP

rektbyfaith
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06-04-2023, 02:22 PM
#15
Archived author: Krutok • Posted: 2023-06-04T14:22:47.485000+00:00
Original source

Unfortunately, that's not how it works.
I can only use the function when the player finishes the quest. But if I say quit the quest in the open world then the NPCs stay where they are
rektbyfaith
06-04-2023, 02:22 PM #15

Archived author: Krutok • Posted: 2023-06-04T14:22:47.485000+00:00
Original source

Unfortunately, that's not how it works.
I can only use the function when the player finishes the quest. But if I say quit the quest in the open world then the NPCs stay where they are

rektbyfaith
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06-04-2023, 02:27 PM
#16
Archived author: Tea • Posted: 2023-06-04T14:27:18.031000+00:00
Original source

oh i see there is no event for that
rektbyfaith
06-04-2023, 02:27 PM #16

Archived author: Tea • Posted: 2023-06-04T14:27:18.031000+00:00
Original source

oh i see there is no event for that

rektbyfaith
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06-04-2023, 02:39 PM
#17
Archived author: Krutok • Posted: 2023-06-04T14:39:04.092000+00:00
Original source

maybe something like that could be added. and the other question is do the npcs spawn individually for each player or can everyone see them? I ask because if I turn in the quest and then let it despawn, the other player suddenly just sees the npcs disappear
rektbyfaith
06-04-2023, 02:39 PM #17

Archived author: Krutok • Posted: 2023-06-04T14:39:04.092000+00:00
Original source

maybe something like that could be added. and the other question is do the npcs spawn individually for each player or can everyone see them? I ask because if I turn in the quest and then let it despawn, the other player suddenly just sees the npcs disappear

rektbyfaith
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06-04-2023, 02:41 PM
#18
Archived author: Tea • Posted: 2023-06-04T14:41:27.029000+00:00
Original source

everyone
rektbyfaith
06-04-2023, 02:41 PM #18

Archived author: Tea • Posted: 2023-06-04T14:41:27.029000+00:00
Original source

everyone

rektbyfaith
Administrator
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06-04-2023, 02:43 PM
#19
Archived author: Krutok • Posted: 2023-06-04T14:43:31.356000+00:00
Original source

Ok, then the spawn_group function is of limited use for openworld
rektbyfaith
06-04-2023, 02:43 PM #19

Archived author: Krutok • Posted: 2023-06-04T14:43:31.356000+00:00
Original source

Ok, then the spawn_group function is of limited use for openworld

rektbyfaith
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06-04-2023, 02:44 PM
#20
Archived author: Tea • Posted: 2023-06-04T14:44:06.555000+00:00
Original source

yea they are not personal summons
rektbyfaith
06-04-2023, 02:44 PM #20

Archived author: Tea • Posted: 2023-06-04T14:44:06.555000+00:00
Original source

yea they are not personal summons

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