Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] but I see that only one GUID can be specified in the table spawn_group. That means my game object mu

[DiscordArchive] but I see that only one GUID can be specified in the table spawn_group. That means my game object mu

[DiscordArchive] but I see that only one GUID can be specified in the table spawn_group. That means my game object mu

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rektbyfaith
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06-03-2023, 07:06 PM
#11
Archived author: <o> • Posted: 2023-06-03T19:06:25.807000+00:00
Original source

don't miss me with that oboe shit i'd say the wrong thing 9 times out of 10 xD
rektbyfaith
06-03-2023, 07:06 PM #11

Archived author: <o> • Posted: 2023-06-03T19:06:25.807000+00:00
Original source

don't miss me with that oboe shit i'd say the wrong thing 9 times out of 10 xD

rektbyfaith
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06-03-2023, 07:07 PM
#12
Archived author: <o> • Posted: 2023-06-03T19:07:44.234000+00:00
Original source

i assume it should be exactly the id you use
rektbyfaith
06-03-2023, 07:07 PM #12

Archived author: <o> • Posted: 2023-06-03T19:07:44.234000+00:00
Original source

i assume it should be exactly the id you use

rektbyfaith
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06-03-2023, 07:11 PM
#13
Archived author: Krutok • Posted: 2023-06-03T19:11:26.474000+00:00
Original source

lol. I created the groups, if everything is correct the game object shouldn't be spawned if the boss is still alive.
rektbyfaith
06-03-2023, 07:11 PM #13

Archived author: Krutok • Posted: 2023-06-03T19:11:26.474000+00:00
Original source

lol. I created the groups, if everything is correct the game object shouldn't be spawned if the boss is still alive.

rektbyfaith
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06-03-2023, 07:21 PM
#14
Archived author: Krutok • Posted: 2023-06-03T19:21:53.949000+00:00
Original source

Yes, my loot chest appears when the boss is dead. But the second, when the game object is spawned and locked, such as a teleporter, it should be unlocked and that's not possible via the database because I can't change the GO state.
rektbyfaith
06-03-2023, 07:21 PM #14

Archived author: Krutok • Posted: 2023-06-03T19:21:53.949000+00:00
Original source

Yes, my loot chest appears when the boss is dead. But the second, when the game object is spawned and locked, such as a teleporter, it should be unlocked and that's not possible via the database because I can't change the GO state.

rektbyfaith
Administrator
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06-03-2023, 07:23 PM
#15
Archived author: <o> • Posted: 2023-06-03T19:23:35.290000+00:00
Original source

yeah, go state is done through `SetBossState` (for when boss dies) / `CreateGameObject` (for when new obj is spawned/respawned) iirc
rektbyfaith
06-03-2023, 07:23 PM #15

Archived author: <o> • Posted: 2023-06-03T19:23:35.290000+00:00
Original source

yeah, go state is done through `SetBossState` (for when boss dies) / `CreateGameObject` (for when new obj is spawned/respawned) iirc

rektbyfaith
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06-03-2023, 07:28 PM
#16
Archived author: Krutok • Posted: 2023-06-03T19:28:20.049000+00:00
Original source

Now you have to tell me how to add this to the script and I have everything I need ^^
rektbyfaith
06-03-2023, 07:28 PM #16

Archived author: Krutok • Posted: 2023-06-03T19:28:20.049000+00:00
Original source

Now you have to tell me how to add this to the script and I have everything I need ^^

rektbyfaith
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06-03-2023, 07:30 PM
#17
Archived author: <o> • Posted: 2023-06-03T19:30:07.902000+00:00
Original source

don't remember that from the top of my head, you can look at a couple of examples instancescript examples
rektbyfaith
06-03-2023, 07:30 PM #17

Archived author: <o> • Posted: 2023-06-03T19:30:07.902000+00:00
Original source

don't remember that from the top of my head, you can look at a couple of examples instancescript examples

rektbyfaith
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06-03-2023, 07:31 PM
#18
Archived author: Krutok • Posted: 2023-06-03T19:31:06.868000+00:00
Original source

I tried that for 6 hours after which my head was pounding
rektbyfaith
06-03-2023, 07:31 PM #18

Archived author: Krutok • Posted: 2023-06-03T19:31:06.868000+00:00
Original source

I tried that for 6 hours after which my head was pounding

rektbyfaith
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06-03-2023, 07:32 PM
#19
Archived author: Krutok • Posted: 2023-06-03T19:32:44.930000+00:00
Original source

<@200677690838220800>or you can me help with this?
rektbyfaith
06-03-2023, 07:32 PM #19

Archived author: Krutok • Posted: 2023-06-03T19:32:44.930000+00:00
Original source

<@200677690838220800>or you can me help with this?

rektbyfaith
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06-03-2023, 07:33 PM
#20
Archived author: <o> • Posted: 2023-06-03T19:33:04.912000+00:00
Original source

then do the same hack as before and make two sets of gameobjects where one is functional and spawn/despawn them via the same tables as before
rektbyfaith
06-03-2023, 07:33 PM #20

Archived author: <o> • Posted: 2023-06-03T19:33:04.912000+00:00
Original source

then do the same hack as before and make two sets of gameobjects where one is functional and spawn/despawn them via the same tables as before

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