[DiscordArchive] Hi I'm a noob <:dogebigsmile:725148504204247091> in ArenaTeam.cpp do you know how to find out how op
[DiscordArchive] Hi I'm a noob <:dogebigsmile:725148504204247091> in ArenaTeam.cpp do you know how to find out how op
Archived author: Foster • Posted: 2023-01-27T23:30:09.418000+00:00
Original source
Hi I'm a noob <:dogebigsmile:725148504204247091> in ArenaTeam.cpp do you know how to find out how opponentRating is calculated?
Archived author: Deleted User • Posted: 2023-01-28T00:14:14.720000+00:00
Original source
This worked like a charm
Archived author: Deleted User • Posted: 2023-01-28T00:14:40.614000+00:00
Original source
I preciate a lot, taking your time to share it. And of course, thanks to the dev that scripted it
Archived author: Deleted User • Posted: 2023-01-28T00:16:14.052000+00:00
Original source
<@487316388323655680> I don't know if you're the same user that developed & shared that package. You're awesome thanks
Archived author: Deleted User • Posted: 2023-01-28T00:16:46.149000+00:00
Original source
I was stucked at the final step, converting the verifier to little endian, and I had no idea how to do it. My code was giving me an insane headache
Archived author: Deleted User • Posted: 2023-01-28T00:16:58.688000+00:00
Original source
Your code worked instantly, again ,thanks
Archived author: Deleted User • Posted: 2023-01-28T00:22:28.885000+00:00
Original source
```
void SetArenaMatchmakerRating(uint32 Team, uint32 MMR){ m_ArenaTeamMMR[GetTeamIndexByTeamId(Team)] = MMR; }
uint32 GetArenaMatchmakerRating(uint32 Team) const { return m_ArenaTeamMMR[GetTeamIndexByTeamId(Team)]; }
```
These two functions handle that value
Archived author: Deleted User • Posted: 2023-01-28T00:22:56.751000+00:00
Original source
Check the `void Arena::EndBattleground(uint32 winner)` function, I hope that's what you looking for