[DiscordArchive] 1: I changed the number of combat dummies to be "defeated" to 2 in the quest_objectives, this works
[DiscordArchive] 1: I changed the number of combat dummies to be "defeated" to 2 in the quest_objectives, this works
Archived author: Naddley • Posted: 2022-07-06T10:34:10.707000+00:00
Original source
Everything you need is in your sniff
Archived author: timesorrow • Posted: 2022-07-06T10:37:52.687000+00:00
Original source
alright I will check it out... however... I think would be good if there were some "basic" documentation around these kind of questions? I am trying to UNDERSTAND the db structure, not just "blindly" copy sniff data...
Archived author: timesorrow • Posted: 2022-07-06T10:38:23.837000+00:00
Original source
by the way, indeed, clearing the cache did help for the numbering thingy
Archived author: Naddley • Posted: 2022-07-06T10:39:03.634000+00:00
Original source
Mostly the Wiki explains the DB tables but some are outdated
Archived author: timesorrow • Posted: 2022-07-06T10:40:08.666000+00:00
Original source
indeed they are, e.g. creature_template (I think quite an important one if you want to spawn the correct creatures....) has completely different fields in the wiki than in the db....
Archived author: timesorrow • Posted: 2022-07-06T10:40:59.873000+00:00
Original source
that was of course the first place I looked
Archived author: Naddley • Posted: 2022-07-06T10:41:40.259000+00:00
Original source
Exile Reach is just not beginner friendly and a lot of stuff needed to fix it are not yet implemented
Archived author: timesorrow • Posted: 2022-07-06T10:41:54.488000+00:00
Original source
was thinking of using the field "IconName" but that is not present in the db now
Archived author: Naddley • Posted: 2022-07-06T10:42:37.718000+00:00
Original source
You need to read the sniff, that will tell you what happened ingame
Archived author: Naddley • Posted: 2022-07-06T10:42:46.794000+00:00
Original source
Step by step