Forums WoW Modding Support Archives TrinityCore Discord Archives [DiscordArchive] 1: I changed the number of combat dummies to be "defeated" to 2 in the quest_objectives, this works

[DiscordArchive] 1: I changed the number of combat dummies to be "defeated" to 2 in the quest_objectives, this works

[DiscordArchive] 1: I changed the number of combat dummies to be "defeated" to 2 in the quest_objectives, this works

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rektbyfaith
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07-06-2022, 10:42 AM
#21
Archived author: timesorrow • Posted: 2022-07-06T10:42:48.627000+00:00
Original source

It's not about which part I am trying to re-create... it is about the concept of knowing what should be changed to get a certain effect. (and I GUESS flags are everything there?)
rektbyfaith
07-06-2022, 10:42 AM #21

Archived author: timesorrow • Posted: 2022-07-06T10:42:48.627000+00:00
Original source

It's not about which part I am trying to re-create... it is about the concept of knowing what should be changed to get a certain effect. (and I GUESS flags are everything there?)

rektbyfaith
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07-06-2022, 10:43 AM
#22
Archived author: Naddley • Posted: 2022-07-06T10:43:18.335000+00:00
Original source

Private Cole is not just a Flag to fix it Blizzlike Big Grin
rektbyfaith
07-06-2022, 10:43 AM #22

Archived author: Naddley • Posted: 2022-07-06T10:43:18.335000+00:00
Original source

Private Cole is not just a Flag to fix it Blizzlike Big Grin

rektbyfaith
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07-06-2022, 10:44 AM
#23
Archived author: Naddley • Posted: 2022-07-06T10:44:21.166000+00:00
Original source

There is a whole new system where Telegraph is working on. Since on Retail youre the only one who see the npc as Private Cole the other Player see him as a normal ship guard
rektbyfaith
07-06-2022, 10:44 AM #23

Archived author: Naddley • Posted: 2022-07-06T10:44:21.166000+00:00
Original source

There is a whole new system where Telegraph is working on. Since on Retail youre the only one who see the npc as Private Cole the other Player see him as a normal ship guard

rektbyfaith
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07-06-2022, 10:45 AM
#24
Archived author: Naddley • Posted: 2022-07-06T10:45:00.611000+00:00
Original source

And if you look in the sniff the Private Cole who you fighting against gets summoned by spell
rektbyfaith
07-06-2022, 10:45 AM #24

Archived author: Naddley • Posted: 2022-07-06T10:45:00.611000+00:00
Original source

And if you look in the sniff the Private Cole who you fighting against gets summoned by spell

rektbyfaith
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07-06-2022, 10:46 AM
#25
Archived author: timesorrow • Posted: 2022-07-06T10:46:33.974000+00:00
Original source

right, so the queststarter Cole disappears, only for a "monster" Cole to appear. then when his health reaches 0, the monster disappears, the questender appears again? all summoned by Spells. ?
rektbyfaith
07-06-2022, 10:46 AM #25

Archived author: timesorrow • Posted: 2022-07-06T10:46:33.974000+00:00
Original source

right, so the queststarter Cole disappears, only for a "monster" Cole to appear. then when his health reaches 0, the monster disappears, the questender appears again? all summoned by Spells. ?

rektbyfaith
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07-06-2022, 10:48 AM
#26
Archived author: Naddley • Posted: 2022-07-06T10:48:30.538000+00:00
Original source

If you accept the Quest the Phase gets removed where youre able to see him in the same time Private Cole gets summoned so it looks like he never disapeared
rektbyfaith
07-06-2022, 10:48 AM #26

Archived author: Naddley • Posted: 2022-07-06T10:48:30.538000+00:00
Original source

If you accept the Quest the Phase gets removed where youre able to see him in the same time Private Cole gets summoned so it looks like he never disapeared

rektbyfaith
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07-06-2022, 10:53 AM
#27
Archived author: Telegrill • Posted: 2022-07-06T10:53:07.011000+00:00
Original source

it's kinda implemented now for basic purposes though, it should be ok
rektbyfaith
07-06-2022, 10:53 AM #27

Archived author: Telegrill • Posted: 2022-07-06T10:53:07.011000+00:00
Original source

it's kinda implemented now for basic purposes though, it should be ok

rektbyfaith
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07-06-2022, 10:53 AM
#28
Archived author: Telegrill • Posted: 2022-07-06T10:53:33.516000+00:00
Original source

for as long as someone has both the real ID and the ID that the summoner gets, you can switch
rektbyfaith
07-06-2022, 10:53 AM #28

Archived author: Telegrill • Posted: 2022-07-06T10:53:33.516000+00:00
Original source

for as long as someone has both the real ID and the ID that the summoner gets, you can switch

rektbyfaith
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07-06-2022, 10:59 AM
#29
Archived author: timesorrow • Posted: 2022-07-06T10:59:11.484000+00:00
Original source

is this done through "spell_scripts"? I see commands like spawning (15) and despawning (18)?
rektbyfaith
07-06-2022, 10:59 AM #29

Archived author: timesorrow • Posted: 2022-07-06T10:59:11.484000+00:00
Original source

is this done through "spell_scripts"? I see commands like spawning (15) and despawning (18)?

rektbyfaith
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07-06-2022, 11:08 AM
#30
Archived author: Telegrill • Posted: 2022-07-06T11:08:49.942000+00:00
Original source

no, it's done through creature_summoned_data
rektbyfaith
07-06-2022, 11:08 AM #30

Archived author: Telegrill • Posted: 2022-07-06T11:08:49.942000+00:00
Original source

no, it's done through creature_summoned_data

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