[DiscordArchive] does wildstar servers spread load out over multiple processes?
[DiscordArchive] does wildstar servers spread load out over multiple processes?
Archived author: Fabian • Posted: 2021-02-26T18:50:49.509000+00:00
Original source
you could call it a proxy.
it's:
client -> socket server -> based on different settings to the 'handling server' -> answers back to socket server -> client
Archived author: Fabian • Posted: 2021-02-26T18:52:04.104000+00:00
Original source
there is one server required that holds the current session objects and info about online chars etc. of course. that one is a new server too where all other servers can request info through named pipes
Archived author: MaxHayman • Posted: 2021-02-26T18:52:38.967000+00:00
Original source
do you manage things like mail through this one?
Archived author: Fabian • Posted: 2021-02-26T18:53:12.480000+00:00
Original source
you mean sending ingame mails from one char to another?
Archived author: MaxHayman • Posted: 2021-02-26T18:53:19.155000+00:00
Original source
yeah
Archived author: Fabian • Posted: 2021-02-26T18:54:54.753000+00:00
Original source
I didn't imlement that feature yet but it depends on if I have instant mail sending implemented or if it's a specific wait time. with both ways I would probably have some kind of mail handling loop that sends them from a qeue to the players and store/pull them from the database
Archived author: Fabian • Posted: 2021-02-26T18:55:03.402000+00:00
Original source
mails always go to the database. always
Archived author: Fabian • Posted: 2021-02-26T18:55:19.556000+00:00
Original source
they need to be logged anyways so that's fine
Archived author: Fabian • Posted: 2021-02-26T18:56:22.889000+00:00
Original source
Oh yea database <:lul:451485508380655616>
Archived author: Fabian • Posted: 2021-02-26T18:56:28.482000+00:00
Original source
my servers dont have direct access to one