[DiscordArchive] does wildstar servers spread load out over multiple processes?
[DiscordArchive] does wildstar servers spread load out over multiple processes?
Archived author: MaxHayman • Posted: 2021-02-26T18:46:46.167000+00:00
Original source
does wildstar servers spread load out over multiple processes?
Archived author: Fabian • Posted: 2021-02-26T18:47:00.615000+00:00
Original source
wildstar is closed so we are working on a server now
Archived author: Fabian • Posted: 2021-02-26T18:47:38.130000+00:00
Original source
I will use multiple processes for different maps and packets for sure.
Archived author: Fabian • Posted: 2021-02-26T18:47:44.950000+00:00
Original source
but that can also be on one bare metal machine
Archived author: Fabian • Posted: 2021-02-26T18:48:01.684000+00:00
Original source
just to add stability on different packet handlings
Archived author: MaxHayman • Posted: 2021-02-26T18:48:17.833000+00:00
Original source
does the client connect to different servers when changing map?
Archived author: Fabian • Posted: 2021-02-26T18:48:29.322000+00:00
Original source
no the client always holds the same connection
Archived author: Fabian • Posted: 2021-02-26T18:49:42.475000+00:00
Original source
I also split the actual 'socket server' and the 'handling server' to split the workload of handling and recv/send/crypt packets
Archived author: MaxHayman • Posted: 2021-02-26T18:49:54.863000+00:00
Original source
so like a proxy?
Archived author: MaxHayman • Posted: 2021-02-26T18:50:07.548000+00:00
Original source
so the proxy can distribute packets to whichserver worldserver?