[DiscordArchive] isn't that because the binaries are generated by a separate build container and it needs to get them
[DiscordArchive] isn't that because the binaries are generated by a separate build container and it needs to get them
Archived author: KJack • Posted: 2023-05-01T16:40:37.031000+00:00
Original source
okay, that explains a lot
Archived author: mynameismeat • Posted: 2023-05-01T16:40:38.784000+00:00
Original source
and I know that because I wrote it
Archived author: KJack • Posted: 2023-05-01T16:40:56.758000+00:00
Original source
that's what i've been doing and it works fine for base configs, but modules are all over the place
Archived author: KJack • Posted: 2023-05-01T16:41:08.182000+00:00
Original source
mod-playerbots apparently ONLY reads the .conf.dist file
Archived author: mynameismeat • Posted: 2023-05-01T16:41:42.800000+00:00
Original source
but basically you can just edit the .conf file for the core itself, and then modules settings in their respective .conf file. if the .conf doesnt exist, you can copy the .conf.dist into the .conf
Archived author: KJack • Posted: 2023-05-01T16:42:18.837000+00:00
Original source
does config changes in a module...require a rebuild?
Archived author: mynameismeat • Posted: 2023-05-01T16:42:28.629000+00:00
Original source
nah, just a restart
Archived author: mynameismeat • Posted: 2023-05-01T16:42:39.096000+00:00
Original source
or the command `.reload config`, iirc
Archived author: KJack • Posted: 2023-05-01T16:42:55.561000+00:00
Original source
okay. trying to get playerbots to behave specifically, and having a hard time convincing it to point to my db.
Archived author: mynameismeat • Posted: 2023-05-01T16:43:16.135000+00:00
Original source
i remember something about that