Forums WoW Modding Discussion Modeling [Archive] [WIP] Global Animation Show-off - Crate Mount!

[Archive] [WIP] Global Animation Show-off - Crate Mount!

[Archive] [WIP] Global Animation Show-off - Crate Mount!

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rektbyfaith
Administrator
0
11-04-2025, 11:00 AM
#11
Archived author: merfed • Posted: 2025-11-04T12:00:29.153121
Original source

Quote:Yes there's a way.
rektbyfaith
11-04-2025, 11:00 AM #11

Archived author: merfed • Posted: 2025-11-04T12:00:29.153121
Original source

Quote:Yes there's a way.

rektbyfaith
Administrator
0
11-04-2025, 11:00 AM
#12
Archived author: Demonshade • Posted: 2025-11-04T12:00:29.153121
Original source

Quote: U would have to swap the crate creatures stand #5 so it triggers when you jump as thats the backflip. Using glitchys new version of MES it shouldnt take u more then 2 mins of work [Image: wink.png]
rektbyfaith
11-04-2025, 11:00 AM #12

Archived author: Demonshade • Posted: 2025-11-04T12:00:29.153121
Original source

Quote: U would have to swap the crate creatures stand #5 so it triggers when you jump as thats the backflip. Using glitchys new version of MES it shouldnt take u more then 2 mins of work [Image: wink.png]

rektbyfaith
Administrator
0
11-04-2025, 11:00 AM
#13
Archived author: merfed • Posted: 2025-11-04T12:00:29.153121
Original source

Quote:The crate creature would be a bad one to use, use the Fishing Crate from booty bay and attach animations.
rektbyfaith
11-04-2025, 11:00 AM #13

Archived author: merfed • Posted: 2025-11-04T12:00:29.153121
Original source

Quote:The crate creature would be a bad one to use, use the Fishing Crate from booty bay and attach animations.

rektbyfaith
Administrator
0
11-04-2025, 11:00 AM
#14
Archived author: schlumpf • Posted: 2025-11-04T12:00:29.153121
Original source

Quote: If i am right, the cratecreature was the one they used.

run [1] -> normal movement. its still run if its a mount.

stand [5] -> jump

the other animations -> nothing.
rektbyfaith
11-04-2025, 11:00 AM #14

Archived author: schlumpf • Posted: 2025-11-04T12:00:29.153121
Original source

Quote: If i am right, the cratecreature was the one they used.

run [1] -> normal movement. its still run if its a mount.

stand [5] -> jump

the other animations -> nothing.

rektbyfaith
Administrator
0
11-04-2025, 11:00 AM
#15
Archived author: Clovian • Posted: 2025-11-04T12:00:29.153121
Original source

Quote: Originally Posted by schlumpf
[Image: lastpost-right.svg]

If i am right, the cratecreature was the one they used.

run [1] -> normal movement. its still run if its a mount.

stand [5] -> jump

the other animations -> nothing.

Ty schlumpf
rektbyfaith
11-04-2025, 11:00 AM #15

Archived author: Clovian • Posted: 2025-11-04T12:00:29.153121
Original source

Quote: Originally Posted by schlumpf
[Image: lastpost-right.svg]

If i am right, the cratecreature was the one they used.

run [1] -> normal movement. its still run if its a mount.

stand [5] -> jump

the other animations -> nothing.

Ty schlumpf

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