[DiscordArchive] So theoretically if I see a spell is "missing" from the Spell_DBC table that I want to modify - I ca
[DiscordArchive] So theoretically if I see a spell is "missing" from the Spell_DBC table that I want to modify - I ca
Archived author: Abillister • Posted: 2023-10-13T16:06:05.500000+00:00
Original source
So theoretically if I see a spell is "missing" from the Spell_DBC table that I want to modify - I can add it and it will overwrite the values? Literal example: I want to change the Hearthstone cooldown time. The "SpellID" isn't in the DBC in the server, but I could add it and that value should take precedance?
Does that load happen live or at WorldServer start only?
Archived author: Foe • Posted: 2023-10-13T16:06:27.201000+00:00
Original source
Hearthstone cooldown time you change in the item template
Archived author: Revision • Posted: 2023-10-13T16:06:34.667000+00:00
Original source
It would work and it happens on startup. You can also just change the item_template row for hearthstone to reduce the cooldown of it.
Archived author: Abillister • Posted: 2023-10-13T16:07:28.384000+00:00
Original source
I dont' think I saw a cooldown value on the Item_Template row which is why I was assuming it was linked to the SpellID. But will check again.
Archived author: Abillister • Posted: 2023-10-13T16:07:35.176000+00:00
Original source
Appreciate your responses.
Archived author: Revision • Posted: 2023-10-13T16:07:55.323000+00:00
Original source
spellcooldown_1 and spellcategorycooldown_1 I changed to set the cooldown to 15 minutes instead of 30.
Archived author: Abillister • Posted: 2023-10-13T16:11:13.572000+00:00
Original source
Ahh, I saw values of -1 to those values. I was initially thinking that indicated 1 hour but since the cooldown was 30 minutes I assumed the cooldown was linked elsewhere and the value in that field was for <something> else.
Archived author: Revision • Posted: 2023-10-13T16:12:30.364000+00:00
Original source
It's milliseconds by the by
Archived author: SantyC93 • Posted: 2023-10-13T16:55:37.237000+00:00
Original source
When I manually launch it using "./acore.sh run-worldserver" I get this:
Opening DatabasePool 'acore_auth'. Asynchronous connections: 1, synchronous connections: 1.
DatabasePool 'acore_auth' opened successfully. 2 total connections running.
Opening DatabasePool 'acore_characters'. Asynchronous connections: 1, synchronous connections: 2.
DatabasePool 'acore_characters' opened successfully. 3 total connections running.
Opening DatabasePool 'acore_world'. Asynchronous connections: 1, synchronous connections: 1.
DatabasePool 'acore_world' opened successfully. 2 total connections running.
Updating Auth database...
>> Auth database is up-to-date! Containing 1 new and 35 archived updates.
Updating Character database...
>> Character database is up-to-date! Containing 3 new and 61 archived updates.
Updating World database...
>> World database is up-to-date! Containing 358 new and 4024 archived updates.
A thing I noticed is that tmux like "tmux ls" commands only work with sudo, while "./acore.sh run-worldserver" works even without sudo, don't know if it's relevant