Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] could somebody explain exactly what `Player::SpawnCorpseBones()` in `Player.cpp` does after the seco

[DiscordArchive] could somebody explain exactly what `Player::SpawnCorpseBones()` in `Player.cpp` does after the seco

[DiscordArchive] could somebody explain exactly what `Player::SpawnCorpseBones()` in `Player.cpp` does after the seco

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rektbyfaith
Administrator
0
03-04-2024, 05:59 PM
#31
Archived author: Rymercyble • Posted: 2024-03-04T17:59:07.002000+00:00
Original source

i wouldnt bet on that i had issues where i removed something which i thought i wouldnt need and i needed it bcs of client so i would say be aware of all changes u ever made
rektbyfaith
03-04-2024, 05:59 PM #31

Archived author: Rymercyble • Posted: 2024-03-04T17:59:07.002000+00:00
Original source

i wouldnt bet on that i had issues where i removed something which i thought i wouldnt need and i needed it bcs of client so i would say be aware of all changes u ever made

rektbyfaith
Administrator
0
03-04-2024, 06:50 PM
#32
Archived author: Nocty1501 • Posted: 2024-03-04T18:50:39.876000+00:00
Original source

it seems that the forced repop timer doesn't get set if the player is in an instance
rektbyfaith
03-04-2024, 06:50 PM #32

Archived author: Nocty1501 • Posted: 2024-03-04T18:50:39.876000+00:00
Original source

it seems that the forced repop timer doesn't get set if the player is in an instance

rektbyfaith
Administrator
0
03-04-2024, 06:50 PM
#33
Archived author: Nocty1501 • Posted: 2024-03-04T18:50:45.373000+00:00
Original source

any ideas where that might be done in the code?
rektbyfaith
03-04-2024, 06:50 PM #33

Archived author: Nocty1501 • Posted: 2024-03-04T18:50:45.373000+00:00
Original source

any ideas where that might be done in the code?

rektbyfaith
Administrator
0
03-04-2024, 06:52 PM
#34
Archived author: Nocty1501 • Posted: 2024-03-04T18:52:55.583000+00:00
Original source

maybe it's the `ApplyModFlag()` call in `Player::KillPlayer()`...
rektbyfaith
03-04-2024, 06:52 PM #34

Archived author: Nocty1501 • Posted: 2024-03-04T18:52:55.583000+00:00
Original source

maybe it's the `ApplyModFlag()` call in `Player::KillPlayer()`...

rektbyfaith
Administrator
0
03-04-2024, 06:52 PM
#35
Archived author: Nocty1501 • Posted: 2024-03-04T18:52:58.839000+00:00
Original source

looks complex
rektbyfaith
03-04-2024, 06:52 PM #35

Archived author: Nocty1501 • Posted: 2024-03-04T18:52:58.839000+00:00
Original source

looks complex

rektbyfaith
Administrator
0
03-04-2024, 06:53 PM
#36
Archived author: Nocty1501 • Posted: 2024-03-04T18:53:01.303000+00:00
Original source

not sure how to handle this
rektbyfaith
03-04-2024, 06:53 PM #36

Archived author: Nocty1501 • Posted: 2024-03-04T18:53:01.303000+00:00
Original source

not sure how to handle this

rektbyfaith
Administrator
0
03-04-2024, 07:02 PM
#37
Archived author: Natrist • Posted: 2024-03-04T19:02:45.195000+00:00
Original source

Should be in Player::BuildPlayerRepop...
rektbyfaith
03-04-2024, 07:02 PM #37

Archived author: Natrist • Posted: 2024-03-04T19:02:45.195000+00:00
Original source

Should be in Player::BuildPlayerRepop...

rektbyfaith
Administrator
0
03-04-2024, 07:03 PM
#38
Archived author: Natrist • Posted: 2024-03-04T19:03:54.838000+00:00
Original source

I don't see any code suggesting the behavior should be different in instances.
rektbyfaith
03-04-2024, 07:03 PM #38

Archived author: Natrist • Posted: 2024-03-04T19:03:54.838000+00:00
Original source

I don't see any code suggesting the behavior should be different in instances.

rektbyfaith
Administrator
0
03-04-2024, 07:04 PM
#39
Archived author: Natrist • Posted: 2024-03-04T19:04:59.352000+00:00
Original source

Oh! Maybe there is some, actually.
rektbyfaith
03-04-2024, 07:04 PM #39

Archived author: Natrist • Posted: 2024-03-04T19:04:59.352000+00:00
Original source

Oh! Maybe there is some, actually.

rektbyfaith
Administrator
0
03-04-2024, 07:05 PM
#40
Archived author: Natrist • Posted: 2024-03-04T19:05:07.081000+00:00
Original source

Player::RepopAtGraveyard
rektbyfaith
03-04-2024, 07:05 PM #40

Archived author: Natrist • Posted: 2024-03-04T19:05:07.081000+00:00
Original source

Player::RepopAtGraveyard

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