Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] Isn't uint32 like 4 million something?

[DiscordArchive] Isn't uint32 like 4 million something?

[DiscordArchive] Isn't uint32 like 4 million something?

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rektbyfaith
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11-13-2023, 05:33 PM
#31
Archived author: Foe • Posted: 2023-11-13T17:33:43.955000+00:00
Original source

It's more so for limiting guilds on larger servers
rektbyfaith
11-13-2023, 05:33 PM #31

Archived author: Foe • Posted: 2023-11-13T17:33:43.955000+00:00
Original source

It's more so for limiting guilds on larger servers

rektbyfaith
Administrator
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11-13-2023, 05:34 PM
#32
Archived author: Bench • Posted: 2023-11-13T17:34:01.357000+00:00
Original source

Might be worth double checking the client won't crash on super high numbers
rektbyfaith
11-13-2023, 05:34 PM #32

Archived author: Bench • Posted: 2023-11-13T17:34:01.357000+00:00
Original source

Might be worth double checking the client won't crash on super high numbers

rektbyfaith
Administrator
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11-13-2023, 05:34 PM
#33
Archived author: Bench • Posted: 2023-11-13T17:34:06.606000+00:00
Original source

Else set default to that
rektbyfaith
11-13-2023, 05:34 PM #33

Archived author: Bench • Posted: 2023-11-13T17:34:06.606000+00:00
Original source

Else set default to that

rektbyfaith
Administrator
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11-13-2023, 05:34 PM
#34
Archived author: Foe • Posted: 2023-11-13T17:34:26.576000+00:00
Original source

lets see what the client handles the value as
rektbyfaith
11-13-2023, 05:34 PM #34

Archived author: Foe • Posted: 2023-11-13T17:34:26.576000+00:00
Original source

lets see what the client handles the value as

rektbyfaith
Administrator
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11-13-2023, 05:35 PM
#35
Archived author: Revision • Posted: 2023-11-13T17:35:35.666000+00:00
Original source

If the client has issues with the amount of members, you'd think Blizzard would implement a limit somehow - even if it would be the client itself limiting it.
rektbyfaith
11-13-2023, 05:35 PM #35

Archived author: Revision • Posted: 2023-11-13T17:35:35.666000+00:00
Original source

If the client has issues with the amount of members, you'd think Blizzard would implement a limit somehow - even if it would be the client itself limiting it.

rektbyfaith
Administrator
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11-13-2023, 05:35 PM
#36
Archived author: Foe • Posted: 2023-11-13T17:35:59.374000+00:00
Original source

We can check the packet handler for the max size of the roster
rektbyfaith
11-13-2023, 05:35 PM #36

Archived author: Foe • Posted: 2023-11-13T17:35:59.374000+00:00
Original source

We can check the packet handler for the max size of the roster

rektbyfaith
Administrator
0
11-13-2023, 05:36 PM
#37
Archived author: Foe • Posted: 2023-11-13T17:36:13.632000+00:00
Original source

That's the cap on the client
rektbyfaith
11-13-2023, 05:36 PM #37

Archived author: Foe • Posted: 2023-11-13T17:36:13.632000+00:00
Original source

That's the cap on the client

rektbyfaith
Administrator
0
11-13-2023, 05:37 PM
#38
Archived author: Rymercyble • Posted: 2023-11-13T17:37:06.621000+00:00
Original source

im betting on int16
rektbyfaith
11-13-2023, 05:37 PM #38

Archived author: Rymercyble • Posted: 2023-11-13T17:37:06.621000+00:00
Original source

im betting on int16

rektbyfaith
Administrator
0
11-13-2023, 05:37 PM
#39
Archived author: Foe • Posted: 2023-11-13T17:37:10.577000+00:00
Original source

int32
rektbyfaith
11-13-2023, 05:37 PM #39

Archived author: Foe • Posted: 2023-11-13T17:37:10.577000+00:00
Original source

int32

rektbyfaith
Administrator
0
11-13-2023, 05:37 PM
#40
Archived author: Foe • Posted: 2023-11-13T17:37:25.509000+00:00
Original source

so 2147483647
rektbyfaith
11-13-2023, 05:37 PM #40

Archived author: Foe • Posted: 2023-11-13T17:37:25.509000+00:00
Original source

so 2147483647

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