[DiscordArchive] So I had an idea for a module: Hardcore Lite (lol)
[DiscordArchive] So I had an idea for a module: Hardcore Lite (lol)
Archived author: Michael Crilly • Posted: 2023-10-13T08:58:10.470000+00:00
Original source
Actually, I was going to create an option to strip the player of XP for dying anyway lol
Archived author: Michael Crilly • Posted: 2023-10-13T08:58:17.107000+00:00
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To make it extra annoying.
Archived author: Michael Crilly • Posted: 2023-10-13T08:58:34.207000+00:00
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Anyway, I just wondered if the mechanics of it would work, and the only unknown is the gold thing re: caching
Archived author: Anchy • Posted: 2023-10-13T09:00:32.174000+00:00
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just use gossip like rymercyble said, it works better i think
Archived author: Michael Crilly • Posted: 2023-10-13T09:01:17.254000+00:00
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But the player will respawn/rez with gold in their pocket... from a lore perspective, it wouldn't make sense. It would work, but not really make sense.
Archived author: Anchy • Posted: 2023-10-13T09:02:13.276000+00:00
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i dont see how buying it from a vendor compared to talking to an npc using gossip makes a difference
Archived author: Michael Crilly • Posted: 2023-10-13T09:02:37.360000+00:00
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Although, I _could_ but a Discworld slant on it and say, "The law forbids a scavenger from taking money so the returning hero can at least get a stiff drink and a hot meal after having everything stripped from their skinny, pale, wet, dead body."
Archived author: Michael Crilly • Posted: 2023-10-13T09:02:53.766000+00:00
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You're missing the point _entirely_ lol
Archived author: Michael Crilly • Posted: 2023-10-13T09:05:00.804000+00:00
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I'll go with the above. I just want to use a vendor because I want _any_ player to be able to buy another (recently dead) player's scavenged goods.
Archived author: Michael Crilly • Posted: 2023-10-13T09:05:21.385000+00:00
Original source
Which a gossip item can do, I guess.