Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] Aren't areatriggers at least partially handled client-side?

[DiscordArchive] Aren't areatriggers at least partially handled client-side?

[DiscordArchive] Aren't areatriggers at least partially handled client-side?

rektbyfaith
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09-27-2023, 10:28 PM
#1
Archived author: Bench • Posted: 2023-09-27T22:28:06.995000+00:00
Original source

Aren't areatriggers at least partially handled client-side?
rektbyfaith
09-27-2023, 10:28 PM #1

Archived author: Bench • Posted: 2023-09-27T22:28:06.995000+00:00
Original source

Aren't areatriggers at least partially handled client-side?

rektbyfaith
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09-27-2023, 10:33 PM
#2
Archived author: Revision • Posted: 2023-09-27T22:33:48.735000+00:00
Original source

I don't think so. If you remove one, say the dark portal teleport, it does nothing. It might do something for the client but I don't believe it needs to be added to the client to function. Kind of like .tele
rektbyfaith
09-27-2023, 10:33 PM #2

Archived author: Revision • Posted: 2023-09-27T22:33:48.735000+00:00
Original source

I don't think so. If you remove one, say the dark portal teleport, it does nothing. It might do something for the client but I don't believe it needs to be added to the client to function. Kind of like .tele

rektbyfaith
Administrator
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09-27-2023, 10:34 PM
#3
Archived author: Bench • Posted: 2023-09-27T22:34:31.632000+00:00
Original source

My understanding was that the client walks into one, tells the server as such, server double checks that the client isn't lying, then does the trigger function
rektbyfaith
09-27-2023, 10:34 PM #3

Archived author: Bench • Posted: 2023-09-27T22:34:31.632000+00:00
Original source

My understanding was that the client walks into one, tells the server as such, server double checks that the client isn't lying, then does the trigger function

rektbyfaith
Administrator
0
09-27-2023, 10:35 PM
#4
Archived author: Revision • Posted: 2023-09-27T22:35:04.024000+00:00
Original source

Hmm, maybe.
rektbyfaith
09-27-2023, 10:35 PM #4

Archived author: Revision • Posted: 2023-09-27T22:35:04.024000+00:00
Original source

Hmm, maybe.

rektbyfaith
Administrator
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09-27-2023, 10:39 PM
#5
Archived author: Anchy • Posted: 2023-09-27T22:39:52.378000+00:00
Original source

it might depend on the trigger
rektbyfaith
09-27-2023, 10:39 PM #5

Archived author: Anchy • Posted: 2023-09-27T22:39:52.378000+00:00
Original source

it might depend on the trigger

rektbyfaith
Administrator
0
09-27-2023, 10:40 PM
#6
Archived author: Anchy • Posted: 2023-09-27T22:40:43.110000+00:00
Original source

seems a bit silly to rely on the client for that but knowing blizzard they would try to save any computational logic where possible
rektbyfaith
09-27-2023, 10:40 PM #6

Archived author: Anchy • Posted: 2023-09-27T22:40:43.110000+00:00
Original source

seems a bit silly to rely on the client for that but knowing blizzard they would try to save any computational logic where possible

rektbyfaith
Administrator
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09-27-2023, 10:41 PM
#7
Archived author: Revision • Posted: 2023-09-27T22:41:12.170000+00:00
Original source

I would've assumed the server, that knows exactly where the player is at all times, handled it all but maybe not.
rektbyfaith
09-27-2023, 10:41 PM #7

Archived author: Revision • Posted: 2023-09-27T22:41:12.170000+00:00
Original source

I would've assumed the server, that knows exactly where the player is at all times, handled it all but maybe not.

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