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[DiscordArchive] am I doing it wrong?

[DiscordArchive] am I doing it wrong?

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rektbyfaith
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04-28-2023, 03:33 PM
#11
Archived author: jovitbaldovino555 • Posted: 2023-04-28T15:33:42.781000+00:00
Original source

hmmm gotcha. Thank you guys ❤️ .
rektbyfaith
04-28-2023, 03:33 PM #11

Archived author: jovitbaldovino555 • Posted: 2023-04-28T15:33:42.781000+00:00
Original source

hmmm gotcha. Thank you guys ❤️ .

rektbyfaith
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04-28-2023, 03:34 PM
#12
Archived author: Gholamiporya • Posted: 2023-04-28T15:34:29.215000+00:00
Original source

God is one, we are God's servants, np
rektbyfaith
04-28-2023, 03:34 PM #12

Archived author: Gholamiporya • Posted: 2023-04-28T15:34:29.215000+00:00
Original source

God is one, we are God's servants, np

rektbyfaith
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04-28-2023, 03:35 PM
#13
Archived author: jovitbaldovino555 • Posted: 2023-04-28T15:35:26.849000+00:00
Original source

another question, does running on debug mode increase the uptime date diff?
rektbyfaith
04-28-2023, 03:35 PM #13

Archived author: jovitbaldovino555 • Posted: 2023-04-28T15:35:26.849000+00:00
Original source

another question, does running on debug mode increase the uptime date diff?

rektbyfaith
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04-28-2023, 03:35 PM
#14
Archived author: Gholamiporya • Posted: 2023-04-28T15:35:48.628000+00:00
Original source

No
rektbyfaith
04-28-2023, 03:35 PM #14

Archived author: Gholamiporya • Posted: 2023-04-28T15:35:48.628000+00:00
Original source

No

rektbyfaith
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04-28-2023, 03:36 PM
#15
Archived author: Revision • Posted: 2023-04-28T15:36:26.104000+00:00
Original source

I imagine it *could* but I never compared it.
rektbyfaith
04-28-2023, 03:36 PM #15

Archived author: Revision • Posted: 2023-04-28T15:36:26.104000+00:00
Original source

I imagine it *could* but I never compared it.

rektbyfaith
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04-28-2023, 03:37 PM
#16
Archived author: Gholamiporya • Posted: 2023-04-28T15:37:30.482000+00:00
Original source

You have both installed
And if you have a problem, run the crashed server on debug mode to show you in detail
Don't worry, all facilities are saved in the database, not to the source
rektbyfaith
04-28-2023, 03:37 PM #16

Archived author: Gholamiporya • Posted: 2023-04-28T15:37:30.482000+00:00
Original source

You have both installed
And if you have a problem, run the crashed server on debug mode to show you in detail
Don't worry, all facilities are saved in the database, not to the source

rektbyfaith
Administrator
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04-28-2023, 03:38 PM
#17
Archived author: Revision • Posted: 2023-04-28T15:38:06.816000+00:00
Original source

RelWithDebInfo would provide more than sufficient information about a crash, there's no need to run debug specifically for that.
rektbyfaith
04-28-2023, 03:38 PM #17

Archived author: Revision • Posted: 2023-04-28T15:38:06.816000+00:00
Original source

RelWithDebInfo would provide more than sufficient information about a crash, there's no need to run debug specifically for that.

rektbyfaith
Administrator
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04-28-2023, 03:39 PM
#18
Archived author: jovitbaldovino555 • Posted: 2023-04-28T15:39:58.500000+00:00
Original source

thanks these are noted.
rektbyfaith
04-28-2023, 03:39 PM #18

Archived author: jovitbaldovino555 • Posted: 2023-04-28T15:39:58.500000+00:00
Original source

thanks these are noted.

rektbyfaith
Administrator
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04-28-2023, 03:42 PM
#19
Archived author: jovitbaldovino555 • Posted: 2023-04-28T15:42:37.089000+00:00
Original source

as for a server with around 300 players (assuming I have a server with 8 cores and 16 threads). What settings do you recommend on the following configurations?
```WorldDatabase.WorkerThreads =
CharacterDatabase.WorkerThreads =
WorldDatabase.SynchThreads =
CharacterDatabase.SynchThreads =
MapUpdate.Threads =
Network.Threads =```
rektbyfaith
04-28-2023, 03:42 PM #19

Archived author: jovitbaldovino555 • Posted: 2023-04-28T15:42:37.089000+00:00
Original source

as for a server with around 300 players (assuming I have a server with 8 cores and 16 threads). What settings do you recommend on the following configurations?
```WorldDatabase.WorkerThreads =
CharacterDatabase.WorkerThreads =
WorldDatabase.SynchThreads =
CharacterDatabase.SynchThreads =
MapUpdate.Threads =
Network.Threads =```

rektbyfaith
Administrator
0
04-28-2023, 03:44 PM
#20
Archived author: jovitbaldovino555 • Posted: 2023-04-28T15:44:10.278000+00:00
Original source

after the reported lags, I've bumped them to `4` each and also `ThreadPool to 16`
rektbyfaith
04-28-2023, 03:44 PM #20

Archived author: jovitbaldovino555 • Posted: 2023-04-28T15:44:10.278000+00:00
Original source

after the reported lags, I've bumped them to `4` each and also `ThreadPool to 16`

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