Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] yeah but I can do that in a module right?

[DiscordArchive] yeah but I can do that in a module right?

[DiscordArchive] yeah but I can do that in a module right?

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rektbyfaith
Administrator
0
02-01-2023, 04:18 PM
#11
Archived author: Revision • Posted: 2023-02-01T16:18:51.300000+00:00
Original source

Hell, you can even change quest data that's loaded.
rektbyfaith
02-01-2023, 04:18 PM #11

Archived author: Revision • Posted: 2023-02-01T16:18:51.300000+00:00
Original source

Hell, you can even change quest data that's loaded.

rektbyfaith
Administrator
0
02-01-2023, 04:20 PM
#12
Archived author: Bench • Posted: 2023-02-01T16:20:40.988000+00:00
Original source

Revision out here advertising dark magics
rektbyfaith
02-01-2023, 04:20 PM #12

Archived author: Bench • Posted: 2023-02-01T16:20:40.988000+00:00
Original source

Revision out here advertising dark magics

rektbyfaith
Administrator
0
02-01-2023, 04:21 PM
#13
Archived author: Revision • Posted: 2023-02-01T16:21:20.514000+00:00
Original source

Haha, I just explore what's possible.
rektbyfaith
02-01-2023, 04:21 PM #13

Archived author: Revision • Posted: 2023-02-01T16:21:20.514000+00:00
Original source

Haha, I just explore what's possible.

rektbyfaith
Administrator
0
02-01-2023, 04:22 PM
#14
Archived author: Rymercyble • Posted: 2023-02-01T16:22:09.312000+00:00
Original source

is it possible to specify hook to be bool and check for it ?
```cpp
if(scriptMgr->someHook()){
} else {
}
```
rektbyfaith
02-01-2023, 04:22 PM #14

Archived author: Rymercyble • Posted: 2023-02-01T16:22:09.312000+00:00
Original source

is it possible to specify hook to be bool and check for it ?
```cpp
if(scriptMgr->someHook()){
} else {
}
```

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