[DiscordArchive] But if i can transfer code and save it in a Lua file, i can transfer an addon which is saved to the
[DiscordArchive] But if i can transfer code and save it in a Lua file, i can transfer an addon which is saved to the
Archived author: Honey • Posted: 2023-01-20T16:55:34.420000+00:00
Original source
Aww bummer, that also means i need to inject and re-download everything every time.
Archived author: Foe • Posted: 2023-01-20T16:55:58.052000+00:00
Original source
Not really
Archived author: Foe • Posted: 2023-01-20T16:56:08.818000+00:00
Original source
You can cache the payloads and load them
Archived author: Foe • Posted: 2023-01-20T16:56:36.632000+00:00
Original source
You can store it in the saved variables file
Archived author: Foe • Posted: 2023-01-20T16:56:43.838000+00:00
Original source
I do that for my injector implementation
Archived author: Honey • Posted: 2023-01-20T16:57:29.525000+00:00
Original source
Alright. But what's downloaded is doomed to be raw data. No way to move or rename these files.
Archived author: Foe • Posted: 2023-01-20T16:58:11.478000+00:00
Original source
Correct, it's just text that you store as a Lua variable and you can then load that in with loadstring()
Archived author: Revision • Posted: 2023-01-20T16:59:49.921000+00:00
Original source
Always fun to see what works and what doesn't
Archived author: Bidoof_Shoes • Posted: 2023-01-20T17:03:50.117000+00:00
Original source
I tried updating my core by doing a "git pull" in git bash for my azerothcore-wolk file. Re-ran CMAKE and rebuilding results in a fatal error:
21>scripts.vcxproj -> C:\Build\src\server\scripts\RelWithDebInfo\scripts.lib
23>game.vcxproj -> C:\Build\src\server\game\RelWithDebInfo\game.lib
25>------ Build started: Project: worldserver, Configuration: RelWithDebInfo x64 ------
25>Building Custom Rule C:/Azerothcore/azerothcore-wotlk/src/server/apps/CMakeLists.txt
25>cmake_pch.cxx
25>Main.cpp
25>ACSoap.cpp
25>CliRunnable.cpp
25>RASession.cpp
25>WheatyExceptionReport.cpp
25>ServiceWin32.cpp
25>LINK : fatal error LNK1181: cannot open input file '..\..\..\modules\RelWithDebInfo\modules.lib'
25>Done building project "worldserver.vcxproj" -- FAILED.
26>------ Build started: Project: ALL_BUILD, Configuration: RelWithDebInfo x64 ------
26>Building Custom Rule C:/Azerothcore/azerothcore-wotlk/CMakeLists.txt
========== Build: 24 succeeded, 2 failed, 0 up-to-date, 0 skipped ==========
Archived author: Bidoof_Shoes • Posted: 2023-01-20T17:03:56.805000+00:00
Original source
Not really sure what happened here