Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] Did I miss a step for making this multi threaded? Or is it because there is only one player on and i

[DiscordArchive] Did I miss a step for making this multi threaded? Or is it because there is only one player on and i

[DiscordArchive] Did I miss a step for making this multi threaded? Or is it because there is only one player on and i

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rektbyfaith
Administrator
0
08-26-2022, 12:06 AM
#1
Archived author: XSNomad • Posted: 2022-08-26T00:06:32.287000+00:00
Original source

Did I miss a step for making this multi threaded? Or is it because there is only one player on and it "spawns" threads for different player zones?
rektbyfaith
08-26-2022, 12:06 AM #1

Archived author: XSNomad • Posted: 2022-08-26T00:06:32.287000+00:00
Original source

Did I miss a step for making this multi threaded? Or is it because there is only one player on and it "spawns" threads for different player zones?

rektbyfaith
Administrator
0
08-26-2022, 12:07 AM
#2
Archived author: XSNomad • Posted: 2022-08-26T00:07:21.411000+00:00
Original source

Just worried because the server is running 89% I have no idea how they ran 1000s of people
rektbyfaith
08-26-2022, 12:07 AM #2

Archived author: XSNomad • Posted: 2022-08-26T00:07:21.411000+00:00
Original source

Just worried because the server is running 89% I have no idea how they ran 1000s of people

rektbyfaith
Administrator
0
08-26-2022, 12:08 AM
#3
Archived author: Anchy • Posted: 2022-08-26T00:08:35.712000+00:00
Original source

does a crash log get generated
rektbyfaith
08-26-2022, 12:08 AM #3

Archived author: Anchy • Posted: 2022-08-26T00:08:35.712000+00:00
Original source

does a crash log get generated

rektbyfaith
Administrator
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08-26-2022, 12:08 AM
#4
Archived author: Dav#1067 • Posted: 2022-08-26T00:08:59.694000+00:00
Original source

No least not in the bin folder
rektbyfaith
08-26-2022, 12:08 AM #4

Archived author: Dav#1067 • Posted: 2022-08-26T00:08:59.694000+00:00
Original source

No least not in the bin folder

rektbyfaith
Administrator
0
08-26-2022, 12:10 AM
#5
Archived author: Anchy • Posted: 2022-08-26T00:10:23.204000+00:00
Original source

what happens when you build with RelWithDebInfo
rektbyfaith
08-26-2022, 12:10 AM #5

Archived author: Anchy • Posted: 2022-08-26T00:10:23.204000+00:00
Original source

what happens when you build with RelWithDebInfo

rektbyfaith
Administrator
0
08-26-2022, 12:10 AM
#6
Archived author: Anchy • Posted: 2022-08-26T00:10:50.811000+00:00
Original source

also you can still attach a debugger to release build
rektbyfaith
08-26-2022, 12:10 AM #6

Archived author: Anchy • Posted: 2022-08-26T00:10:50.811000+00:00
Original source

also you can still attach a debugger to release build

rektbyfaith
Administrator
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08-26-2022, 12:11 AM
#7
Archived author: Dav#1067 • Posted: 2022-08-26T00:11:37.722000+00:00
Original source

Ill let yaeh now I think I remember it doing the crash no error thing. Starting over again with a new build dir
rektbyfaith
08-26-2022, 12:11 AM #7

Archived author: Dav#1067 • Posted: 2022-08-26T00:11:37.722000+00:00
Original source

Ill let yaeh now I think I remember it doing the crash no error thing. Starting over again with a new build dir

rektbyfaith
Administrator
0
08-26-2022, 12:16 AM
#8
Archived author: Anchy • Posted: 2022-08-26T00:16:30.986000+00:00
Original source

when passing a pointer to an object to c# should I be using the IntPtr struct
rektbyfaith
08-26-2022, 12:16 AM #8

Archived author: Anchy • Posted: 2022-08-26T00:16:30.986000+00:00
Original source

when passing a pointer to an object to c# should I be using the IntPtr struct

rektbyfaith
Administrator
0
08-26-2022, 12:17 AM
#9
Archived author: Anchy • Posted: 2022-08-26T00:17:11.739000+00:00
Original source

I just want to hold the pointer not access it
rektbyfaith
08-26-2022, 12:17 AM #9

Archived author: Anchy • Posted: 2022-08-26T00:17:11.739000+00:00
Original source

I just want to hold the pointer not access it

rektbyfaith
Administrator
0
08-26-2022, 12:17 AM
#10
Archived author: Dav#1067 • Posted: 2022-08-26T00:17:22.275000+00:00
Original source

Been what I've been doing. Keeping them as generic as possible on the C++ side
rektbyfaith
08-26-2022, 12:17 AM #10

Archived author: Dav#1067 • Posted: 2022-08-26T00:17:22.275000+00:00
Original source

Been what I've been doing. Keeping them as generic as possible on the C++ side

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