[DiscordArchive] Did I miss a step for making this multi threaded? Or is it because there is only one player on and i
[DiscordArchive] Did I miss a step for making this multi threaded? Or is it because there is only one player on and i
Archived author: Anchy • Posted: 2022-08-26T00:17:30.537000+00:00
Original source
right okay
Archived author: Dav#1067 • Posted: 2022-08-26T00:24:19.304000+00:00
Original source
<@156061689794527232> Im not aware of any MultiThreaded Setting.
Archived author: Dav#1067 • Posted: 2022-08-26T00:24:46.082000+00:00
Original source
Not to say there isnt one... pretty new to all this
Archived author: Dav#1067 • Posted: 2022-08-26T00:27:09.726000+00:00
Original source
Course I say that and then open the worldserver.conf file and see a bunch of them ... live and learn
Archived author: Revision • Posted: 2022-08-26T00:46:25.960000+00:00
Original source
That's something you're doing wrong because it shouldn't do that. One user had that issue when running the server through cron. Hell, mine is using <12%
Archived author: Dav#1067 • Posted: 2022-08-26T00:47:51.770000+00:00
Original source
Mines at 0... of course thats cause its broke
Archived author: Anchy • Posted: 2022-08-26T00:48:15.044000+00:00
Original source
C3861 'methodDefinition': identifier not found
```cpp
template<class T>
T CallMethod(const char* methodDefinition, bool isStatic)
{
MonoObject* mResult;
if (isStatic)
{
mResult = InternalCallMethodStatic(methodDefinition);
}
else
{
mResult = InternalCallMethod(methodDefiniton); // <--- Error here
}
return *(T*)mono_object_unbox(mResult);
}```
Archived author: Anchy • Posted: 2022-08-26T00:48:35.893000+00:00
Original source
im confused by this compiler error
Archived author: Anchy • Posted: 2022-08-26T00:49:35.731000+00:00
Original source
how is that not in scope
Archived author: Dav#1067 • Posted: 2022-08-26T00:49:58.823000+00:00
Original source
you get a line#