Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] What changes?

[DiscordArchive] What changes?

[DiscordArchive] What changes?

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rektbyfaith
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05-28-2022, 09:18 PM
#11
Archived author: Rastrian • Posted: 2022-05-28T21:18:01.996000+00:00
Original source

maybe i can impl one, gonna take a look
rektbyfaith
05-28-2022, 09:18 PM #11

Archived author: Rastrian • Posted: 2022-05-28T21:18:01.996000+00:00
Original source

maybe i can impl one, gonna take a look

rektbyfaith
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05-28-2022, 09:18 PM
#12
Archived author: Honey • Posted: 2022-05-28T21:18:34.190000+00:00
Original source

I've linked an example how to add a Playerevent the other day in <#353919176714354698>
rektbyfaith
05-28-2022, 09:18 PM #12

Archived author: Honey • Posted: 2022-05-28T21:18:34.190000+00:00
Original source

I've linked an example how to add a Playerevent the other day in <#353919176714354698>

rektbyfaith
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05-28-2022, 09:19 PM
#13
Archived author: Honey • Posted: 2022-05-28T21:19:21.249000+00:00
Original source

https://discord.com/channels/21758927576...2869317722
rektbyfaith
05-28-2022, 09:19 PM #13

Archived author: Honey • Posted: 2022-05-28T21:19:21.249000+00:00
Original source

https://discord.com/channels/21758927576...2869317722

rektbyfaith
Administrator
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05-28-2022, 09:29 PM
#14
Archived author: Foe • Posted: 2022-05-28T21:29:16.508000+00:00
Original source

damage and healing taken events are not recommended
rektbyfaith
05-28-2022, 09:29 PM #14

Archived author: Foe • Posted: 2022-05-28T21:29:16.508000+00:00
Original source

damage and healing taken events are not recommended

rektbyfaith
Administrator
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05-28-2022, 09:29 PM
#15
Archived author: Foe • Posted: 2022-05-28T21:29:52.958000+00:00
Original source

it's way too resource intensive
rektbyfaith
05-28-2022, 09:29 PM #15

Archived author: Foe • Posted: 2022-05-28T21:29:52.958000+00:00
Original source

it's way too resource intensive

rektbyfaith
Administrator
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05-28-2022, 09:30 PM
#16
Archived author: Foe • Posted: 2022-05-28T21:30:10.242000+00:00
Original source

that's why they don't exist as is
rektbyfaith
05-28-2022, 09:30 PM #16

Archived author: Foe • Posted: 2022-05-28T21:30:10.242000+00:00
Original source

that's why they don't exist as is

rektbyfaith
Administrator
0
05-28-2022, 09:34 PM
#17
Archived author: Honey • Posted: 2022-05-28T21:34:26.739000+00:00
Original source

time for RegisterUniquePlayerEvent
rektbyfaith
05-28-2022, 09:34 PM #17

Archived author: Honey • Posted: 2022-05-28T21:34:26.739000+00:00
Original source

time for RegisterUniquePlayerEvent

rektbyfaith
Administrator
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05-28-2022, 09:40 PM
#18
Archived author: Foe • Posted: 2022-05-28T21:40:31.752000+00:00
Original source

Or just do it with the right tool for the job
rektbyfaith
05-28-2022, 09:40 PM #18

Archived author: Foe • Posted: 2022-05-28T21:40:31.752000+00:00
Original source

Or just do it with the right tool for the job

rektbyfaith
Administrator
0
05-28-2022, 09:40 PM
#19
Archived author: Foe • Posted: 2022-05-28T21:40:45.156000+00:00
Original source

This is definitely something that should be handled core side
rektbyfaith
05-28-2022, 09:40 PM #19

Archived author: Foe • Posted: 2022-05-28T21:40:45.156000+00:00
Original source

This is definitely something that should be handled core side

rektbyfaith
Administrator
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05-28-2022, 09:51 PM
#20
Archived author: Honey • Posted: 2022-05-28T21:51:12.402000+00:00
Original source

I just wonder how a damage done/taken event for players is too much, but events for every packet sent and received exist
rektbyfaith
05-28-2022, 09:51 PM #20

Archived author: Honey • Posted: 2022-05-28T21:51:12.402000+00:00
Original source

I just wonder how a damage done/taken event for players is too much, but events for every packet sent and received exist

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