[DiscordArchive] How do I get/set a GUID for a summon creature with SAI? (after summoning the creature)
[DiscordArchive] How do I get/set a GUID for a summon creature with SAI? (after summoning the creature)
Archived author: Ryan Turner • Posted: 2025-01-02T23:33:22.906000+00:00
Original source
How do I get/set a GUID for a summon creature with SAI? (after summoning the creature)
I need to know what's the GUID so when i want to remove it and/or wanting the creature to follow specific entry or guid.
Also does SAI stop being rendered/calculated the moment it's our of the player/server Visibility Distance?
Archived author: Takenbacon • Posted: 2025-01-03T00:01:14.391000+00:00
Original source
I'm not sure about the first question, but as to the 2nd unless it's marked as "active" yes it won't be updated unless a player is nearby
Archived author: Takenbacon • Posted: 2025-01-03T00:02:13.948000+00:00
Original source
Redoing that whole active object system crap is something I plan on eventually doing but that will be quite a bit down the road most likely lol
Archived author: Ryan Turner • Posted: 2025-01-03T00:05:48.156000+00:00
Original source
The creature on SAI is set as active = 1. As i used the dark portal mages as a reference.
Because i'm reworking the Gizelton Caravan script into SAI.
And i wanted to make the creature be active the moment the area is loaded since to my knowledege the server doesn't unload the areas after so they should continue moving?
Archived author: Takenbacon • Posted: 2025-01-03T00:35:15.804000+00:00
Original source
Correct. I noticed the grid unloading code appears to have been removed
Archived author: Takenbacon • Posted: 2025-01-03T00:36:21.240000+00:00
Original source
Once the grid is loaded it should remain "active"
Archived author: Takenbacon • Posted: 2025-01-03T00:40:23.127000+00:00
Original source
That whole system is problematic though as it's a tad bit too easily abused and can lead to pretty bad performance issues if slapped on everything
Archived author: Takenbacon • Posted: 2025-01-03T00:40:30.681000+00:00
Original source
Hence the need to redo it at some point
Archived author: Takenbacon • Posted: 2025-01-03T00:40:40.851000+00:00
Original source
Eventually!