Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] Maybe so. I don't use SAI much so I couldn't tell you how to do whatever it is you're trying to do.

[DiscordArchive] Maybe so. I don't use SAI much so I couldn't tell you how to do whatever it is you're trying to do.

[DiscordArchive] Maybe so. I don't use SAI much so I couldn't tell you how to do whatever it is you're trying to do.

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rektbyfaith
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12-04-2023, 05:43 PM
#1
Archived author: Revision • Posted: 2023-12-04T17:43:09.565000+00:00
Original source

Maybe so. I don't use SAI much so I couldn't tell you how to do whatever it is you're trying to do. I tend to stick to C++.
What are you even trying to do?
rektbyfaith
12-04-2023, 05:43 PM #1

Archived author: Revision • Posted: 2023-12-04T17:43:09.565000+00:00
Original source

Maybe so. I don't use SAI much so I couldn't tell you how to do whatever it is you're trying to do. I tend to stick to C++.
What are you even trying to do?

rektbyfaith
Administrator
0
12-04-2023, 05:44 PM
#2
Archived author: sudlud • Posted: 2023-12-04T17:44:31.579000+00:00
Original source

I want to set creatures active on start of game event
rektbyfaith
12-04-2023, 05:44 PM #2

Archived author: sudlud • Posted: 2023-12-04T17:44:31.579000+00:00
Original source

I want to set creatures active on start of game event

rektbyfaith
Administrator
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12-04-2023, 05:44 PM
#3
Archived author: sudlud • Posted: 2023-12-04T17:44:43.430000+00:00
Original source

And hoped that this SAI event would be what I’m looking for
rektbyfaith
12-04-2023, 05:44 PM #3

Archived author: sudlud • Posted: 2023-12-04T17:44:43.430000+00:00
Original source

And hoped that this SAI event would be what I’m looking for

rektbyfaith
Administrator
0
12-04-2023, 05:45 PM
#4
Archived author: sudlud • Posted: 2023-12-04T17:45:30.373000+00:00
Original source

Already have one not-so-nice approach that works
<https://discord.com/channels/217589275766685707/284323424032129024/1180988530789470258>
rektbyfaith
12-04-2023, 05:45 PM #4

Archived author: sudlud • Posted: 2023-12-04T17:45:30.373000+00:00
Original source

Already have one not-so-nice approach that works
<https://discord.com/channels/217589275766685707/284323424032129024/1180988530789470258>

rektbyfaith
Administrator
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12-04-2023, 05:46 PM
#5
Archived author: sudlud • Posted: 2023-12-04T17:46:40.077000+00:00
Original source

This loads the grids, the creature script then sets it active
rektbyfaith
12-04-2023, 05:46 PM #5

Archived author: sudlud • Posted: 2023-12-04T17:46:40.077000+00:00
Original source

This loads the grids, the creature script then sets it active

rektbyfaith
Administrator
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12-04-2023, 05:49 PM
#6
Archived author: Revision • Posted: 2023-12-04T17:49:14.180000+00:00
Original source

I'm curious.. why? Why do they need to be active? I imagine if that was a thing that was needed for an event, it would already exist for another event. Is there something special about this one?
rektbyfaith
12-04-2023, 05:49 PM #6

Archived author: Revision • Posted: 2023-12-04T17:49:14.180000+00:00
Original source

I'm curious.. why? Why do they need to be active? I imagine if that was a thing that was needed for an event, it would already exist for another event. Is there something special about this one?

rektbyfaith
Administrator
0
12-04-2023, 05:50 PM
#7
Archived author: sudlud • Posted: 2023-12-04T17:50:35.715000+00:00
Original source

It’s for the midsummer buff „bonfires blessing“. Each bonfire buffs all players in its zone if it’s burning and debuffs if it’s off. The update interval seems to be something like 0.5-2min
rektbyfaith
12-04-2023, 05:50 PM #7

Archived author: sudlud • Posted: 2023-12-04T17:50:35.715000+00:00
Original source

It’s for the midsummer buff „bonfires blessing“. Each bonfire buffs all players in its zone if it’s burning and debuffs if it’s off. The update interval seems to be something like 0.5-2min

rektbyfaith
Administrator
0
12-04-2023, 05:50 PM
#8
Archived author: sudlud • Posted: 2023-12-04T17:50:41.027000+00:00
Original source

From wowhead comments
rektbyfaith
12-04-2023, 05:50 PM #8

Archived author: sudlud • Posted: 2023-12-04T17:50:41.027000+00:00
Original source

From wowhead comments

rektbyfaith
Administrator
0
12-04-2023, 05:51 PM
#9
Archived author: sudlud • Posted: 2023-12-04T17:51:41.721000+00:00
Original source

So if you enter any zone that has a fire and it’s burning and belongs to your faction, you must get the buff. Even if the fire is on the other end of the zone and would usually not be loaded (yet) - so during midsummers all bonfire NPCs should be set active to accomplish this - st least that’s a way that should work
rektbyfaith
12-04-2023, 05:51 PM #9

Archived author: sudlud • Posted: 2023-12-04T17:51:41.721000+00:00
Original source

So if you enter any zone that has a fire and it’s burning and belongs to your faction, you must get the buff. Even if the fire is on the other end of the zone and would usually not be loaded (yet) - so during midsummers all bonfire NPCs should be set active to accomplish this - st least that’s a way that should work

rektbyfaith
Administrator
0
12-04-2023, 05:53 PM
#10
Archived author: sudlud • Posted: 2023-12-04T17:53:28.378000+00:00
Original source

This is why I want to set all bonfire npcs active on event start which seems to make sense to me, I’m just trying to find the „clean“ way to do it
rektbyfaith
12-04-2023, 05:53 PM #10

Archived author: sudlud • Posted: 2023-12-04T17:53:28.378000+00:00
Original source

This is why I want to set all bonfire npcs active on event start which seems to make sense to me, I’m just trying to find the „clean“ way to do it

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