[DiscordArchive] I might remember wrong, but isnt item guid also only generated on even numbers?
[DiscordArchive] I might remember wrong, but isnt item guid also only generated on even numbers?
Archived author: Kitzunu • Posted: 2025-02-15T22:53:54.023000+00:00
Original source
I might remember wrong, but isnt item guid also only generated on even numbers?
Archived author: Kitzunu • Posted: 2025-02-15T22:54:11.686000+00:00
Original source
which is weird
Archived author: walkline • Posted: 2025-02-15T23:01:02.724000+00:00
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I’m hearing it for the first time.
Archived author: Kitzunu • Posted: 2025-02-15T23:01:49.232000+00:00
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there is one table
Archived author: Kitzunu • Posted: 2025-02-15T23:02:18.892000+00:00
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okay not on even
Archived author: Kitzunu • Posted: 2025-02-15T23:02:26.089000+00:00
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but check item_instance
Archived author: Kitzunu • Posted: 2025-02-15T23:02:42.403000+00:00
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the generated GUIDs are not incremented in a natural order
Archived author: Kitzunu • Posted: 2025-02-15T23:03:09.731000+00:00
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which ultimatley leads to the table having unneccesary high entries
Archived author: Kitzunu • Posted: 2025-02-15T23:03:37.392000+00:00
Original source
https://github.com/azerothcore/azerothco...sues/14605
Archived author: walkline • Posted: 2025-02-15T23:09:42.002000+00:00
Original source
That’s probably because we’re creating temporary items, or players are deleting items, which can lead to sequential gaps. But I suppose it’s not the end of the world. However having a script that will restore an “order” in the table would be nice.