Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] isnt that profiler though ?

[DiscordArchive] isnt that profiler though ?

[DiscordArchive] isnt that profiler though ?

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rektbyfaith
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06-03-2024, 06:04 PM
#11
Archived author: Rymercyble • Posted: 2024-06-03T18:04:29.335000+00:00
Original source

i dont have modules which would do that either so it must be in core
rektbyfaith
06-03-2024, 06:04 PM #11

Archived author: Rymercyble • Posted: 2024-06-03T18:04:29.335000+00:00
Original source

i dont have modules which would do that either so it must be in core

rektbyfaith
Administrator
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06-03-2024, 06:37 PM
#12
Archived author: walkline • Posted: 2024-06-03T18:37:36.871000+00:00
Original source

Can you try to disable transport and check diff? `IsContinentTransport.Enabled = 0`
rektbyfaith
06-03-2024, 06:37 PM #12

Archived author: walkline • Posted: 2024-06-03T18:37:36.871000+00:00
Original source

Can you try to disable transport and check diff? `IsContinentTransport.Enabled = 0`

rektbyfaith
Administrator
0
06-03-2024, 07:04 PM
#13
Archived author: Rymercyble • Posted: 2024-06-03T19:04:33.519000+00:00
Original source


[Image: image.png?ex=690c4881&is=690af701&hm=4eb...7caa86499&]
rektbyfaith
06-03-2024, 07:04 PM #13

Archived author: Rymercyble • Posted: 2024-06-03T19:04:33.519000+00:00
Original source


[Image: image.png?ex=690c4881&is=690af701&hm=4eb...7caa86499&]

rektbyfaith
Administrator
0
06-03-2024, 07:46 PM
#14
Archived author: sudlud • Posted: 2024-06-03T19:46:31.749000+00:00
Original source

transports are always set active, right
rektbyfaith
06-03-2024, 07:46 PM #14

Archived author: sudlud • Posted: 2024-06-03T19:46:31.749000+00:00
Original source

transports are always set active, right

rektbyfaith
Administrator
0
06-03-2024, 07:47 PM
#15
Archived author: sudlud • Posted: 2024-06-03T19:47:22.152000+00:00
Original source

so they will also enable nearby creatures, which might also send themselves active afterwards which etc
rektbyfaith
06-03-2024, 07:47 PM #15

Archived author: sudlud • Posted: 2024-06-03T19:47:22.152000+00:00
Original source

so they will also enable nearby creatures, which might also send themselves active afterwards which etc

rektbyfaith
Administrator
0
06-03-2024, 07:47 PM
#16
Archived author: Rymercyble • Posted: 2024-06-03T19:47:30.755000+00:00
Original source

if its loading grids i wonder if it would have spike with preloaded maps i guess it shouldnt
rektbyfaith
06-03-2024, 07:47 PM #16

Archived author: Rymercyble • Posted: 2024-06-03T19:47:30.755000+00:00
Original source

if its loading grids i wonder if it would have spike with preloaded maps i guess it shouldnt

rektbyfaith
Administrator
0
06-03-2024, 07:48 PM
#17
Archived author: sudlud • Posted: 2024-06-03T19:48:05.152000+00:00
Original source

or it should relax after few minutes of server running, as the transports always trigger the same grids
rektbyfaith
06-03-2024, 07:48 PM #17

Archived author: sudlud • Posted: 2024-06-03T19:48:05.152000+00:00
Original source

or it should relax after few minutes of server running, as the transports always trigger the same grids

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