[DiscordArchive] isnt that profiler though ?
[DiscordArchive] isnt that profiler though ?
Archived author: Rymercyble • Posted: 2024-06-03T14:54:47.780000+00:00
Original source
isnt that profiler though ?
Archived author: Foe • Posted: 2024-06-03T14:58:19.219000+00:00
Original source
Lots of different functionality if you have vs pro
Archived author: Foe • Posted: 2024-06-03T14:59:08.114000+00:00
Original source
One of the reports give you a nice list of time spent in each function
![[Image: image.png?ex=690c37ed&is=690ae66d&hm=6c2...f0a4941d5&]](https://cdn.discordapp.com/attachments/284323424032129024/1247246882913255594/image.png?ex=690c37ed&is=690ae66d&hm=6c26bc9e8ed8855dfed1144bbcae273ec5f7a986bfd188a098cda41f0a4941d5&)
Archived author: walkline • Posted: 2024-06-03T17:53:49.696000+00:00
Original source
I have similar 100ms spikes with 0 players, but they are related to the grid loading
![[Image: image.png?ex=690c37ed&is=690ae66d&hm=6c2...f0a4941d5&]](https://cdn.discordapp.com/attachments/284323424032129024/1247246882913255594/image.png?ex=690c37ed&is=690ae66d&hm=6c26bc9e8ed8855dfed1144bbcae273ec5f7a986bfd188a098cda41f0a4941d5&)
Archived author: Rymercyble • Posted: 2024-06-03T17:58:00.641000+00:00
Original source
why would that happen periodically and with 0 players ?
Archived author: Rymercyble • Posted: 2024-06-03T17:58:04.512000+00:00
Original source
https://tenor.com/view/hmm-dot-dot-dot-s...f-23376515
Archived author: Nyeriah • Posted: 2024-06-03T18:02:35.712000+00:00
Original source
Active creatures
Archived author: Nyeriah • Posted: 2024-06-03T18:02:48.339000+00:00
Original source
Archived author: Rymercyble • Posted: 2024-06-03T18:03:24.190000+00:00
Original source
i dont have preloaded grids nor active waypoints and 100-150ms periodic spike im not sure is acceptable with 0 players
Archived author: Nyeriah • Posted: 2024-06-03T18:04:04.012000+00:00
Original source
You don’t need to, the default setting is one thing, people setting creatures as active in their scripts is another