Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] I assume it’s a list of timestamps (offset) and an event right?

[DiscordArchive] I assume it’s a list of timestamps (offset) and an event right?

[DiscordArchive] I assume it’s a list of timestamps (offset) and an event right?

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rektbyfaith
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05-01-2024, 06:59 PM
#1
Archived author: substitute • Posted: 2024-05-01T18:59:06.216000+00:00
Original source

I assume it’s a list of timestamps (offset) and an event right?
rektbyfaith
05-01-2024, 06:59 PM #1

Archived author: substitute • Posted: 2024-05-01T18:59:06.216000+00:00
Original source

I assume it’s a list of timestamps (offset) and an event right?

rektbyfaith
Administrator
0
05-01-2024, 06:59 PM
#2
Archived author: substitute • Posted: 2024-05-01T18:59:19.245000+00:00
Original source

(I haven’t looked too closely)
rektbyfaith
05-01-2024, 06:59 PM #2

Archived author: substitute • Posted: 2024-05-01T18:59:19.245000+00:00
Original source

(I haven’t looked too closely)

rektbyfaith
Administrator
0
05-01-2024, 07:00 PM
#3
Archived author: substitute • Posted: 2024-05-01T19:00:33.161000+00:00
Original source

You can avoid data copies with std::reference_wrapper
rektbyfaith
05-01-2024, 07:00 PM #3

Archived author: substitute • Posted: 2024-05-01T19:00:33.161000+00:00
Original source

You can avoid data copies with std::reference_wrapper

rektbyfaith
Administrator
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05-01-2024, 07:04 PM
#4
Archived author: sudlud • Posted: 2024-05-01T19:04:14.877000+00:00
Original source

yeah basically timestamp, gameobject id, spawn position
rektbyfaith
05-01-2024, 07:04 PM #4

Archived author: sudlud • Posted: 2024-05-01T19:04:14.877000+00:00
Original source

yeah basically timestamp, gameobject id, spawn position

rektbyfaith
Administrator
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05-01-2024, 07:05 PM
#5
Archived author: sudlud • Posted: 2024-05-01T19:05:49.330000+00:00
Original source

thanks agan for the suggestion, I'll look into it
rektbyfaith
05-01-2024, 07:05 PM #5

Archived author: sudlud • Posted: 2024-05-01T19:05:49.330000+00:00
Original source

thanks agan for the suggestion, I'll look into it

rektbyfaith
Administrator
0
05-01-2024, 07:08 PM
#6
Archived author: substitute • Posted: 2024-05-01T19:08:37.616000+00:00
Original source

You should define a struct for it
rektbyfaith
05-01-2024, 07:08 PM #6

Archived author: substitute • Posted: 2024-05-01T19:08:37.616000+00:00
Original source

You should define a struct for it

rektbyfaith
Administrator
0
05-01-2024, 07:08 PM
#7
Archived author: substitute • Posted: 2024-05-01T19:08:50.416000+00:00
Original source

Anonymous types are fine but are harder to maintain
rektbyfaith
05-01-2024, 07:08 PM #7

Archived author: substitute • Posted: 2024-05-01T19:08:50.416000+00:00
Original source

Anonymous types are fine but are harder to maintain

rektbyfaith
Administrator
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05-01-2024, 07:10 PM
#8
Archived author: sudlud • Posted: 2024-05-01T19:10:43.468000+00:00
Original source

also current warning is C6262 btw
rektbyfaith
05-01-2024, 07:10 PM #8

Archived author: sudlud • Posted: 2024-05-01T19:10:43.468000+00:00
Original source

also current warning is C6262 btw

rektbyfaith
Administrator
0
05-01-2024, 07:12 PM
#9
Archived author: substitute • Posted: 2024-05-01T19:12:30.639000+00:00
Original source

Index tracking as an array would also be fine (probably faster) but a little harder to implement / follow
rektbyfaith
05-01-2024, 07:12 PM #9

Archived author: substitute • Posted: 2024-05-01T19:12:30.639000+00:00
Original source

Index tracking as an array would also be fine (probably faster) but a little harder to implement / follow

rektbyfaith
Administrator
0
05-01-2024, 07:12 PM
#10
Archived author: substitute • Posted: 2024-05-01T19:12:35.190000+00:00
Original source

Let me Google that
rektbyfaith
05-01-2024, 07:12 PM #10

Archived author: substitute • Posted: 2024-05-01T19:12:35.190000+00:00
Original source

Let me Google that

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