[DiscordArchive] I assume it’s a list of timestamps (offset) and an event right?
[DiscordArchive] I assume it’s a list of timestamps (offset) and an event right?
Archived author: substitute • Posted: 2024-05-01T18:59:06.216000+00:00
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I assume it’s a list of timestamps (offset) and an event right?
Archived author: substitute • Posted: 2024-05-01T18:59:19.245000+00:00
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(I haven’t looked too closely)
Archived author: substitute • Posted: 2024-05-01T19:00:33.161000+00:00
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You can avoid data copies with std::reference_wrapper
Archived author: sudlud • Posted: 2024-05-01T19:04:14.877000+00:00
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yeah basically timestamp, gameobject id, spawn position
Archived author: sudlud • Posted: 2024-05-01T19:05:49.330000+00:00
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thanks agan for the suggestion, I'll look into it
Archived author: substitute • Posted: 2024-05-01T19:08:37.616000+00:00
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You should define a struct for it
Archived author: substitute • Posted: 2024-05-01T19:08:50.416000+00:00
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Anonymous types are fine but are harder to maintain
Archived author: sudlud • Posted: 2024-05-01T19:10:43.468000+00:00
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also current warning is C6262 btw
Archived author: substitute • Posted: 2024-05-01T19:12:30.639000+00:00
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Index tracking as an array would also be fine (probably faster) but a little harder to implement / follow
Archived author: substitute • Posted: 2024-05-01T19:12:35.190000+00:00
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Let me Google that