[DiscordArchive] It's from SetOwner?
[DiscordArchive] It's from SetOwner?
![[Image: image.png?ex=690bdeed&is=690a8d6d&hm=3c0...b0f7ff66a&]](https://cdn.discordapp.com/attachments/284323424032129024/1179565982210076742/image.png?ex=690bdeed&is=690a8d6d&hm=3c04f2a95a5dd1aa6a0c2883be94cdad96742373f89fd2666f1ba1eb0f7ff66a&)
Archived author: Nyeriah • Posted: 2023-11-29T23:34:05.476000+00:00
Original source
![[Image: image.png?ex=690bdeed&is=690a8d6d&hm=3c0...b0f7ff66a&]](https://cdn.discordapp.com/attachments/284323424032129024/1179565982210076742/image.png?ex=690bdeed&is=690a8d6d&hm=3c04f2a95a5dd1aa6a0c2883be94cdad96742373f89fd2666f1ba1eb0f7ff66a&)
Archived author: Nyeriah • Posted: 2023-11-29T23:34:43.604000+00:00
Original source
must be the process of being deleted from one map and added to another, or something among those lines
Archived author: Nyeriah • Posted: 2023-11-29T23:35:15.235000+00:00
Original source
never looked into it, just know about it
Archived author: Nyeriah • Posted: 2023-11-29T23:36:13.378000+00:00
Original source
FindConnectedPlayer gets them even if not in world
Archived author: Nyeriah • Posted: 2023-11-29T23:36:47.536000+00:00
Original source
at some point in time we had a bug that didnt allow you to whisper players while they were teleporting, because they werent in world
Archived author: Bench • Posted: 2023-11-29T23:37:39.846000+00:00
Original source
Pretty much every occurence of being moved between maps (continents, BGs, instances) will remove the player from world
Archived author: Bench • Posted: 2023-11-29T23:37:59.767000+00:00
Original source
Pretty good timing tho
Archived author: Natrist • Posted: 2023-11-29T23:38:14.947000+00:00
Original source
Why?
Archived author: Natrist • Posted: 2023-11-29T23:38:29.790000+00:00
Original source
The 'world' in this context is literally an instance of the world server.
Archived author: Bench • Posted: 2023-11-29T23:38:46.483000+00:00
Original source
Chances are probably a design decision made before any maintainers of AC maintained AC