[DiscordArchive] It's from SetOwner?
[DiscordArchive] It's from SetOwner?
Archived author: Natrist • Posted: 2023-11-29T23:38:49.272000+00:00
Original source
I know almost nothing makes sense in this codebase but at least this ought to.
Archived author: Nyeriah • Posted: 2023-11-29T23:38:52.683000+00:00
Original source
I think world there is just a reference term and not the actual server as a world
Archived author: Natrist • Posted: 2023-11-29T23:39:36.157000+00:00
Original source
Well it's not the 'socket' as it's called in code but it's the thing that logically comes right after and that holds everything in the game world.
Archived author: Natrist • Posted: 2023-11-29T23:40:21.951000+00:00
Original source
Maybe it was made this way because they expected to implement instancing at some point.
Archived author: Bench • Posted: 2023-11-29T23:40:33.318000+00:00
Original source
Exactly what I was thinking lol
Archived author: Natrist • Posted: 2023-11-29T23:40:35.888000+00:00
Original source
So moving from world to world would take the player to another world instance.
Archived author: Natrist • Posted: 2023-11-29T23:40:49.274000+00:00
Original source
That's how it's done on Blizzard realms.
Archived author: Revision • Posted: 2023-11-29T23:40:53.355000+00:00
Original source
We already have a part of that with walklines cluster development.
Archived author: Natrist • Posted: 2023-11-29T23:41:40.358000+00:00
Original source
In any way, the player should probably still be 'in world' until we've received the teleport ack net message.
Archived author: Bench • Posted: 2023-11-29T23:41:45.343000+00:00
Original source
Sure, but that's still not implemented yet