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[DiscordArchive] It's from SetOwner?

[DiscordArchive] It's from SetOwner?

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rektbyfaith
Administrator
0
11-29-2023, 11:28 PM
#1
Archived author: Natrist • Posted: 2023-11-29T23:28:59.421000+00:00
Original source

It's from SetOwner?
rektbyfaith
11-29-2023, 11:28 PM #1

Archived author: Natrist • Posted: 2023-11-29T23:28:59.421000+00:00
Original source

It's from SetOwner?

rektbyfaith
Administrator
0
11-29-2023, 11:29 PM
#2
Archived author: Nyeriah • Posted: 2023-11-29T23:29:07.532000+00:00
Original source

yes
rektbyfaith
11-29-2023, 11:29 PM #2

Archived author: Nyeriah • Posted: 2023-11-29T23:29:07.532000+00:00
Original source

yes

rektbyfaith
Administrator
0
11-29-2023, 11:29 PM
#3
Archived author: Natrist • Posted: 2023-11-29T23:29:35.990000+00:00
Original source

Yeah, it's an issue with that code and not the function I introduced.
rektbyfaith
11-29-2023, 11:29 PM #3

Archived author: Natrist • Posted: 2023-11-29T23:29:35.990000+00:00
Original source

Yeah, it's an issue with that code and not the function I introduced.

rektbyfaith
Administrator
0
11-29-2023, 11:30 PM
#4
Archived author: Natrist • Posted: 2023-11-29T23:30:14.186000+00:00
Original source

There should be a validity check there for the pointer but what I'm wondering is why is the player not considered in the world when teleported?
rektbyfaith
11-29-2023, 11:30 PM #4

Archived author: Natrist • Posted: 2023-11-29T23:30:14.186000+00:00
Original source

There should be a validity check there for the pointer but what I'm wondering is why is the player not considered in the world when teleported?

rektbyfaith
Administrator
0
11-29-2023, 11:31 PM
#5
Archived author: Nyeriah • Posted: 2023-11-29T23:31:13.783000+00:00
Original source

there was a null pointer check for player, that you removed
rektbyfaith
11-29-2023, 11:31 PM #5

Archived author: Nyeriah • Posted: 2023-11-29T23:31:13.783000+00:00
Original source

there was a null pointer check for player, that you removed

rektbyfaith
Administrator
0
11-29-2023, 11:31 PM
#6
Archived author: Natrist • Posted: 2023-11-29T23:31:20.424000+00:00
Original source

>.<
rektbyfaith
11-29-2023, 11:31 PM #6

Archived author: Natrist • Posted: 2023-11-29T23:31:20.424000+00:00
Original source

>.<

rektbyfaith
Administrator
0
11-29-2023, 11:31 PM
#7
Archived author: Nyeriah • Posted: 2023-11-29T23:31:25.701000+00:00
Original source


[Image: image.png?ex=690bde4d&is=690a8ccd&hm=f77...6a6e810af&]
rektbyfaith
11-29-2023, 11:31 PM #7

Archived author: Nyeriah • Posted: 2023-11-29T23:31:25.701000+00:00
Original source


[Image: image.png?ex=690bde4d&is=690a8ccd&hm=f77...6a6e810af&]

rektbyfaith
Administrator
0
11-29-2023, 11:31 PM
#8
Archived author: Natrist • Posted: 2023-11-29T23:31:38.242000+00:00
Original source

Good eye!
rektbyfaith
11-29-2023, 11:31 PM #8

Archived author: Natrist • Posted: 2023-11-29T23:31:38.242000+00:00
Original source

Good eye!

rektbyfaith
Administrator
0
11-29-2023, 11:32 PM
#9
Archived author: Natrist • Posted: 2023-11-29T23:32:13.413000+00:00
Original source

This is the risk you run when refactoring convoluted code.
rektbyfaith
11-29-2023, 11:32 PM #9

Archived author: Natrist • Posted: 2023-11-29T23:32:13.413000+00:00
Original source

This is the risk you run when refactoring convoluted code.

rektbyfaith
Administrator
0
11-29-2023, 11:32 PM
#10
Archived author: Natrist • Posted: 2023-11-29T23:32:34.977000+00:00
Original source

How is it the player is 'not in world' when teleporting, though? I don't understand.
rektbyfaith
11-29-2023, 11:32 PM #10

Archived author: Natrist • Posted: 2023-11-29T23:32:34.977000+00:00
Original source

How is it the player is 'not in world' when teleporting, though? I don't understand.

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