Forums WoW Modding Support Archives Azerothcore Discord Archives [DiscordArchive] are u sure about that ?

[DiscordArchive] are u sure about that ?

[DiscordArchive] are u sure about that ?

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rektbyfaith
Administrator
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09-28-2023, 11:30 PM
#11
Archived author: KJack • Posted: 2023-09-28T23:30:49.339000+00:00
Original source

i'm trying to understand what that is and how/if it's impacting the instances created below it
rektbyfaith
09-28-2023, 11:30 PM #11

Archived author: KJack • Posted: 2023-09-28T23:30:49.339000+00:00
Original source

i'm trying to understand what that is and how/if it's impacting the instances created below it

rektbyfaith
Administrator
0
09-28-2023, 11:31 PM
#12
Archived author: Revision • Posted: 2023-09-28T23:31:25.356000+00:00
Original source

It should have an id regardless of it being the first one of a certain dungeon.
rektbyfaith
09-28-2023, 11:31 PM #12

Archived author: Revision • Posted: 2023-09-28T23:31:25.356000+00:00
Original source

It should have an id regardless of it being the first one of a certain dungeon.

rektbyfaith
Administrator
0
09-28-2023, 11:31 PM
#13
Archived author: Rymercyble • Posted: 2023-09-28T23:31:40.621000+00:00
Original source

yes it will always have instance id if its instanced map
rektbyfaith
09-28-2023, 11:31 PM #13

Archived author: Rymercyble • Posted: 2023-09-28T23:31:40.621000+00:00
Original source

yes it will always have instance id if its instanced map

rektbyfaith
Administrator
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09-28-2023, 11:31 PM
#14
Archived author: KJack • Posted: 2023-09-28T23:31:54.172000+00:00
Original source

check it:

```
AutoBalance_AllMapScript::OnPlayerLeaveAll(): Eastern Kingdoms (0)
AutoBalance_AllMapScript::OnCreateMap(): Deadmines (36)
LoadMapSettings: Deadmines (36) - No settings to load outside an instance
AutoBalance_AllMapScript::OnCreateMap(): Deadmines (36-4)
LoadMapSettings: Loading settings for map Deadmines (36-4, 5-player Normal).
LoadMapSettings: Map Deadmines (36-4, 5-player Normal) has a minimum player count of 1.
```
rektbyfaith
09-28-2023, 11:31 PM #14

Archived author: KJack • Posted: 2023-09-28T23:31:54.172000+00:00
Original source

check it:

```
AutoBalance_AllMapScript::OnPlayerLeaveAll(): Eastern Kingdoms (0)
AutoBalance_AllMapScript::OnCreateMap(): Deadmines (36)
LoadMapSettings: Deadmines (36) - No settings to load outside an instance
AutoBalance_AllMapScript::OnCreateMap(): Deadmines (36-4)
LoadMapSettings: Loading settings for map Deadmines (36-4, 5-player Normal).
LoadMapSettings: Map Deadmines (36-4, 5-player Normal) has a minimum player count of 1.
```

rektbyfaith
Administrator
0
09-28-2023, 11:32 PM
#15
Archived author: KJack • Posted: 2023-09-28T23:32:04.366000+00:00
Original source

this is from one player entering deadmines after a server restart
rektbyfaith
09-28-2023, 11:32 PM #15

Archived author: KJack • Posted: 2023-09-28T23:32:04.366000+00:00
Original source

this is from one player entering deadmines after a server restart

rektbyfaith
Administrator
0
09-28-2023, 11:32 PM
#16
Archived author: KJack • Posted: 2023-09-28T23:32:13.631000+00:00
Original source

OnCreateMap is called twice. the first time has no instance ID
rektbyfaith
09-28-2023, 11:32 PM #16

Archived author: KJack • Posted: 2023-09-28T23:32:13.631000+00:00
Original source

OnCreateMap is called twice. the first time has no instance ID

rektbyfaith
Administrator
0
09-28-2023, 11:32 PM
#17
Archived author: KJack • Posted: 2023-09-28T23:32:32.009000+00:00
Original source

it also creates a full set of NPCs for it
rektbyfaith
09-28-2023, 11:32 PM #17

Archived author: KJack • Posted: 2023-09-28T23:32:32.009000+00:00
Original source

it also creates a full set of NPCs for it

rektbyfaith
Administrator
0
09-28-2023, 11:32 PM
#18
Archived author: Revision • Posted: 2023-09-28T23:32:39.846000+00:00
Original source

Yeah, one player enters, it creates an instance with an ID and assigns it to the player
rektbyfaith
09-28-2023, 11:32 PM #18

Archived author: Revision • Posted: 2023-09-28T23:32:39.846000+00:00
Original source

Yeah, one player enters, it creates an instance with an ID and assigns it to the player

rektbyfaith
Administrator
0
09-28-2023, 11:32 PM
#19
Archived author: KJack • Posted: 2023-09-28T23:32:45.954000+00:00
Original source

it's like the map is instantiated two times
rektbyfaith
09-28-2023, 11:32 PM #19

Archived author: KJack • Posted: 2023-09-28T23:32:45.954000+00:00
Original source

it's like the map is instantiated two times

rektbyfaith
Administrator
0
09-28-2023, 11:33 PM
#20
Archived author: KJack • Posted: 2023-09-28T23:33:01.559000+00:00
Original source

sure, i get that - but i want to know what that un-instanced copy of the dungeon is for
rektbyfaith
09-28-2023, 11:33 PM #20

Archived author: KJack • Posted: 2023-09-28T23:33:01.559000+00:00
Original source

sure, i get that - but i want to know what that un-instanced copy of the dungeon is for

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