[DiscordArchive] One last question, when do we run the cmake command. This last time I was able to run git pull, mak
[DiscordArchive] One last question, when do we run the cmake command. This last time I was able to run git pull, mak
Archived author: PerryCS • Posted: 2023-07-12T21:40:50.709000+00:00
Original source
Yes, that was it... already at 54%... went further than before. And finished...
Archived author: PerryCS • Posted: 2023-07-12T21:49:38.222000+00:00
Original source
All finished for the most part, the last part I can fix later... I find when I run cmake I have to redo the 2 config files... but, I have done that before. Well, it's up to date and working. Thank you all for your tips and help! Appreciate it
Loading World Information...
> RealmID: 1
> Version DB world: ACDB 335.10-dev
> Config: Missing property Rate.Drop.Item.GroupAmount in config file /home/david/azeroth-server/etc/worldserver.conf, add "Rate.Drop.Item.GroupAmount = 1.000000" to this file.
Will clear `logs` table of entries older than 1209600 seconds every 10 minutes.
> Config: Missing property AuctionHouse.SearchTimeout in config file /home/david/azeroth-server/etc/worldserver.conf, add "AuctionHouse.SearchTimeout = 1000" to this file.
Using DataDir /home/david/azeroth-server/data/
WORLD: VMap support included. LineOfSight:true, getHeight:true, indoorCheck:true PetLOS:true
> Config: Missing property DBC.EnforceItemAttributes in config file /home/david/azeroth-server/etc/worldserver.conf, add "DBC.EnforceItemAttributes = 1" to this file.
Archived author: Revision • Posted: 2023-07-12T21:50:12.962000+00:00
Original source
Yes, new config options have been added since last you updated. You should add those or replace the .conf completely (which is obviously less ideal since it'll reset all your settings)
Archived author: walkline • Posted: 2023-07-12T22:58:53.302000+00:00
Original source
For a better visibility inviting everybody to this discussion - https://github.com/azerothcore/azerothco...ions/16748
[Embed: Multi-service Approach · azerothcore azerothcore-wotlk · Discussion...]
Hi there! I'm the author of the ToCloud9 project, and I would like to discuss with you the multi-service/clustering/sharding/layering/distributed system approach in WoW emulation, specifically ...
https://github.com/azerothcore/azerothco...ions/16748
Archived author: Revision • Posted: 2023-07-13T00:22:28.062000+00:00
Original source
I tried to give my two cents on the matter. Hopefully I didn't come off in a bad way because what you're proposing is good if given proper attention. If it's worth it to implement into AzerothCore I couldn't say since it would change a lot of things for developers, obviously.
Archived author: walkline • Posted: 2023-07-13T08:03:54.299000+00:00
Original source
Thanks! Every penny counts Regarding making significant changes for developers, I'm not sure about that. If the core supports two modes, those who prefer the current mode wouldn't experience any noticeable changes. However, for those who choose to use the cluster mode, some modules might not work as expected and may require a special version specifically designed for the cluster mode.
Archived author: Revision • Posted: 2023-07-13T12:41:14.633000+00:00
Original source
That's true. I was thinking about if AzerothCore were to adopt the code, how it would change how developers have to handle the code. If it's something that can be applied, like npcbots, that's a different story of course.