[DiscordArchive] Kara is one big thing, no?
[DiscordArchive] Kara is one big thing, no?
Archived author: KJack • Posted: 2023-05-27T06:35:46.064000+00:00
Original source
the current system just scales everything to your level, which loses that difference between "easy trash" and "hard trash", or "easy bosses" and "hard bosses"..
Archived author: Rymercyble • Posted: 2023-05-27T06:37:42.098000+00:00
Original source
U know realistically nobody will notice or care
Archived author: KJack • Posted: 2023-05-27T06:37:55.181000+00:00
Original source
i mean, that's one opinion, sure.
Archived author: Tereneckla • Posted: 2023-05-27T06:38:20.606000+00:00
Original source
with that opinion a lot of development could be trashed
Archived author: fellermans • Posted: 2023-05-27T06:38:44.550000+00:00
Original source
with some of the prs i see that opinion definitely doesnt seem to be common xD
Archived author: KJack • Posted: 2023-05-27T06:40:16.750000+00:00
Original source
i like the idea of keeping the instance difficulty no matter what my level is. i think the way retail scales sucks, and i think just setting everything to my level sucks. so whether you care or not, i care and think it will be more fun than everything being the same.
Archived author: Rymercyble • Posted: 2023-05-27T06:42:48.133000+00:00
Original source
yes it could why not ? its always tradeoff of what u as developer see and prefer and what actually matter to ur users
Archived author: KJack • Posted: 2023-05-27T07:43:37.098000+00:00
Original source
...i could just ignore all units from the creatures list that are farther than 1000 units away from any player.
Archived author: KJack • Posted: 2023-05-27T07:44:08.756000+00:00
Original source
wouldn't fix players being in two different wings at once, but that's getting pretty darn corner case at that point
Archived author: Honey • Posted: 2023-05-27T08:02:45.468000+00:00
Original source
I guess you want to pick one player anyway. Probably the first one to enter it.