[DiscordArchive] Does anybody know a way to make it turn in place?
[DiscordArchive] Does anybody know a way to make it turn in place?
Archived author: cip • Posted: 2022-09-04T18:00:02.891000+00:00
Original source
Does anybody know a way to make it turn in place?
Archived author: Nyeriah • Posted: 2022-09-04T18:52:12.460000+00:00
Original source
SetFacingTo()
Archived author: cip • Posted: 2022-09-04T19:04:50.090000+00:00
Original source
Thank you!
Archived author: cip • Posted: 2022-09-04T19:05:10.404000+00:00
Original source
But then I would need to hardcode the last waypoint path?
Archived author: cip • Posted: 2022-09-04T19:07:55.725000+00:00
Original source
no, it looks like I can get it from the waypoint object somehow
Archived author: cip • Posted: 2022-09-04T19:23:04.244000+00:00
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one more question, how can I turn debugging on. I tried the worldserver.conf but no luck
Archived author: cip • Posted: 2022-09-04T19:23:08.779000+00:00
Original source
I just need some logs
Archived author: cip • Posted: 2022-09-04T19:37:03.387000+00:00
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Unfortunately SetFacingTo does not work either
Archived author: cip • Posted: 2022-09-04T19:37:15.171000+00:00
Original source
maybe it's something related to this terrain
Archived author: cip • Posted: 2022-09-04T19:38:30.827000+00:00
Original source
I tried
``` phalanx->GetMotionMaster()->MovePath(PHALANX_PATH_ID, false);
phalanx->SetFacingTo(2.007128715515136718);
```