[DiscordArchive] <@269371564187713536> have you compiled that OpenSSL version personally?
[DiscordArchive] <@269371564187713536> have you compiled that OpenSSL version personally?
Archived author: West • Posted: 2019-01-24T21:43:24.481000+00:00
Original source
<@269371564187713536> have you compiled that OpenSSL version personally?
Archived author: Shin • Posted: 2019-01-24T21:43:45.193000+00:00
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and also it would be easier for you not to have your core dirty (by "dirty" I mean with differences with AC)
Archived author: Deleted User • Posted: 2019-01-24T21:49:24.982000+00:00
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<@109652764488892416> Concerning the Pet.cpp fix: This fix was originally introduced by me. Created the PR https://github.com/azerothcore/azerothco...k/pull/857 which was a bad idea, so I added a small patch to the AC version of the beastmaster.
[Embed: Change determination of pet type by Stoabrogga · Pull Request #85...]
Allow modules like NPC Beastmaster to handle hunter pets for all classes without regression to Azerothcore.
Changes proposed:
Change determination of pet type: Instead of evaluating the player clas...
https://github.com/azerothcore/azerothco...k/pull/857
Archived author: Shin • Posted: 2019-01-24T21:54:52.444000+00:00
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<@269371564187713536> that would be great! please push each feature in a separate branch, so it will be easier to test and merge
Archived author: Shin • Posted: 2019-01-24T21:56:55.867000+00:00
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perfect!
Archived author: Shin • Posted: 2019-01-24T22:00:12.502000+00:00
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true
Archived author: Shin • Posted: 2019-01-24T22:00:18.203000+00:00
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+1
Archived author: Shin • Posted: 2019-01-24T22:03:04.612000+00:00
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yeah I remember, very annoying
Archived author: Shin • Posted: 2019-01-24T22:03:12.500000+00:00
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I used to cheat it using `/g .revive`
Archived author: Shin • Posted: 2019-01-24T22:03:25.509000+00:00
Original source
but I like the idea of always allowing actions from GM even when dead